- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,948 top 70%
- Wiped
- 9d 23h ago · 29 Sep, 21:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#15,948 on player hours | 30 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 135.136.58.207:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 21:01 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167312,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167312 | Build Build 167312. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked568/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked417/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked444/500
Briefing
quick answers, from the figures on this page01Ranking of Local Staging Test Server among Rust servers: what is it?
In the top 70% of all ranked servers, Local Staging Test Server holds #15,948 for player hours over the last seven days.
02How many players are on Local Staging Test Server right now?
Offline: Local Staging Test Server last responded 28 hours ago. 0 players is the seven-day average.
03What Rust version is Local Staging Test Server on?
The Rust build on Local Staging Test Server is network protocol 2634 and build 167312, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Staging Test Server: where?
There is no region published by Local Staging Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 135.136.58.207:28015.
05Uptime and current status of Local Staging Test Server: what are they?
Right now Local Staging Test Server shows as offline; last seen 28 hours ago. 8 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Local Staging Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167312 (Build): Build 167312; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Local Staging Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Local Staging Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local Staging Test Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Staging Test Server wipes on what schedule?
Local Staging Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 23 hours.
09The rules and settings of Local Staging Test Server: what are they?
No gather rate appears in the name Local Staging Test Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
10What is the process to join Local Staging Test Server?
Press F1 in Rust and enter client.connect 135.136.58.207:28015, or click Launch Rust here to open Rust via Steam and join.