- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #15,260 ▼ 621 this week
- Wiped
- 10d 4h ago · 29 Sep, 21:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,260 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 621 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 135.136.22.169:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 21:01 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166440 | Build Game build: 166440. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked260/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked219/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked243/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked443/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked194/300
Briefing
quick answers, from the figures on this page01What is the rank position of Local Staging Test Server?
The rank for Local Staging Test Server is #15,260 on seven-day player hours, in the top 64% of ranked servers.
02How many players are on Local Staging Test Server right now?
Local Staging Test Server was last seen 8 days 23 hours ago and is offline at this moment.
03The Rust version for Local Staging Test Server: what is it?
Rust network protocol 2634 and build 166440 on Windows is what Local Staging Test Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Local Staging Test Server physically?
No region is published by Local Staging Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 135.136.22.169:28015.
05How reliable is Local Staging Test Server, and is it online?
Currently offline: Local Staging Test Server; last seen 8 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06How should you read the tags on Local Staging Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166440 (Build): Game build: 166440; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Local Staging Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Local Staging Test Server show up in Rust Server Now lists and filters?
Local Staging Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Staging Test Server wipe?
The record for Local Staging Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 4 hours.
09The rules and settings of Local Staging Test Server: what are they?
No gather rate appears in the name Local Staging Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
10To join Local Staging Test Server, what must you do?
In Rust, press F1 and run client.connect 135.136.22.169:28015; or use Launch Rust on this page to connect through Steam.