- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 138 this week
- Wiped
- 13d 10h ago · 26 Sep, 22:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 138 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.106.198.49:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 22:44 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked554/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked353/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked406/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked257/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked334/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked311/350
Briefing
quick answers, from the figures on this page01Ranking of Rust Test Server #1 among Rust servers: what is it?
In the top 70% of all ranked servers, Rust Test Server #1 holds #16,003 for player hours over the last seven days.
02What is the player count on Rust Test Server #1?
Rust Test Server #1 was last seen 6 days 8 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on Rust Test Server #1: which one?
The Rust build on Rust Test Server #1 is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Rust Test Server #1: where?
There is no region published by Rust Test Server #1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 135.106.198.49:28015.
05How reliable is Rust Test Server #1, and is it online?
Right now Rust Test Server #1 shows as offline; last seen 6 days 8 hours ago. Over the last 7 full days, 26 of 168 hours were online, or 15%. 26 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Rust Test Server #1?
For the in-game browser, Rust Test Server #1 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Rust Test Server #1 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rust Test Server #1 are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Rust Test Server #1 wipes on what schedule?
The record for Rust Test Server #1 holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 10 hours.
09What map is running on Rust Test Server #1?
A procedural map of size 3,000 with seed 123456, generated by the game, is in use on Rust Test Server #1. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of Rust Test Server #1: what are they?
No gather rate appears in the name Rust Test Server #1. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11To join Rust Test Server #1, what must you do?
To connect, open Rust, press F1, and enter client.connect 135.106.198.49:28015. You can also click Launch Rust here to open the game via Steam and join.
