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Offlinechecked 26d ago · scouted since 13 Sep 2026

MobWars Tes | Dev Server

Modded oxide
Join server
Evaluation – Bronze #15,025 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,025
not ranked yet
Wiped
37d 3h
ago · 3 Sep, 12:45 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,025 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
134.255.255.20:28030
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 12:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Gameplay^pPvE No player-versus-player combat; the world is the threat.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of MobWars Tes | Dev Server?

The rank for MobWars Tes | Dev Server is #15,025 on seven-day player hours, in the top – of ranked servers.

02What is the player count on MobWars Tes | Dev Server?

MobWars Tes | Dev Server was last seen 26 days ago and is offline at this moment.

About Server
03What Rust version is MobWars Tes | Dev Server on?

The Rust build on MobWars Tes | Dev Server is network protocol 2633 and build 163794, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of MobWars Tes | Dev Server: where?

There is no region published by MobWars Tes | Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 134.255.255.20:28030.

05Current online status and reliability of MobWars Tes | Dev Server: what is the data?

Right now MobWars Tes | Dev Server shows as offline; last seen 26 days ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
06The tags on MobWars Tes | Dev Server: what do they mean?

The server browser reads these tags from MobWars Tes | Dev Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does MobWars Tes | Dev Server appear?

These Rust Server Now lists include MobWars Tes | Dev Server: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does MobWars Tes | Dev Server wipe?

Too few wipes are recorded for MobWars Tes | Dev Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 37 days 3 hours.

Rules & Settings
09The rules and settings of MobWars Tes | Dev Server: what are they?

No gather rate appears in the name MobWars Tes | Dev Server. 8 players per group is the default and the limit here. pve is the game mode, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
10To join MobWars Tes | Dev Server, what must you do?

In Rust, press F1 and run client.connect 134.255.255.20:28030; or use Launch Rust on this page to connect through Steam.