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Offlinechecked 9d ago · scouted since 13 Sep 2026

4Netplayers Rust Server 44

Community
Join server
Evaluation 32 Bronze #16,275 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,275
▼ 5084 this week
Wiped
36d 20h
ago · 4 Sep, 04:19 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum34
Populationno average yet –
Standing#16,275 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,084 places this week 34

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server 44
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
134.255.222.127:22100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 04:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of 4Netplayers Rust Server 44?

In the top 69% of all ranked servers, 4Netplayers Rust Server 44 holds #16,275 for player hours over the last seven days.

02Current population on 4Netplayers Rust Server 44: how busy is it?

Offline: 4Netplayers Rust Server 44 last responded 9 days 7 hours ago.

Server Info
03What Rust version is 4Netplayers Rust Server 44 on?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server 44 runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of 4Netplayers Rust Server 44: where?

For 4Netplayers Rust Server 44, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 134.255.222.127:22100 is its address.

05Current online status and reliability of 4Netplayers Rust Server 44: what is the data?

Currently offline: 4Netplayers Rust Server 44; last seen 9 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on 4Netplayers Rust Server 44: what do they mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set 4Netplayers Rust Server 44 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does 4Netplayers Rust Server 44 show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry 4Netplayers Rust Server 44 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Info
084Netplayers Rust Server 44 wipes on what schedule?

Too few wipes are recorded for 4Netplayers Rust Server 44 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 20 hours.

Settings & Rules
09The map for 4Netplayers Rust Server 44: which one?

For 4Netplayers Rust Server 44, the map is procedural at size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10The rules and settings of 4Netplayers Rust Server 44: what are they?

You will not find a gather rate in the name 4Netplayers Rust Server 44. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
11What is the process to join 4Netplayers Rust Server 44?

Press F1 in Rust and enter client.connect 134.255.222.127:22100, or click Launch Rust here to open Rust via Steam and join.