Rusty Tinu - PvE [NO steal/kill/raid]
- Players now
- 0/24 0% full
- 7-day average
- 0 peak –
- Rank
- #16,013 ▼ 4014 this week
- Wiped
- 8d 19h ago · 1 Oct, 22:20 UTC
- Next wipe
- 26d 1h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 24 on average | 0 | |
|---|---|---|
| Standing#16,013 on player hours | 30 | |
| Uptime36 of the last 48 hours | 75 | |
| Performance57 server fps on average | 95 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,014 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 22:20 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 134.255.217.65:27072
- Region
- –
- Max players
- 24
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 22:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp24,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z,modded| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp24 | Max players The server holds 24. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
modded | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 232 on averageUnranked232/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 223 on averageUnranked344/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 76 on averageUnranked94/100
- 4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on averageUnranked73/200
- 5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 74 on averageUnranked51/250
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 73 on averageUnranked62/100
Briefing
quick answers, from the figures on this page01Ranking of Rusty Tinu - PvE [NO steal/kill/raid] among Rust servers: what is it?
In the top 70% of all ranked servers, Rusty Tinu - PvE [NO steal/kill/raid] holds #16,013 for player hours over the last seven days.
02How many players are on Rusty Tinu - PvE [NO steal/kill/raid] right now?
Offline: Rusty Tinu - PvE [NO steal/kill/raid] last responded 12 hours ago. 0 players is the seven-day average.
03What Rust version is Rusty Tinu - PvE [NO steal/kill/raid] on?
Version for Rusty Tinu - PvE [NO steal/kill/raid]: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Rusty Tinu - PvE [NO steal/kill/raid]: is it smooth?
For the last 48 hours, average server fps was 57, with a minimum of 52. Entities reached 116,674 - buildings, deployables and the rest. Peak memory: 3,805 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Rusty Tinu - PvE [NO steal/kill/raid]?
For Rusty Tinu - PvE [NO steal/kill/raid], no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 134.255.217.65:27072.
06How reliable is Rusty Tinu - PvE [NO steal/kill/raid], and is it online?
Right now Rusty Tinu - PvE [NO steal/kill/raid] shows as offline; last seen 12 hours ago. About 17 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Rusty Tinu - PvE [NO steal/kill/raid]?
The server browser reads these tags from Rusty Tinu - PvE [NO steal/kill/raid]: gmrust (Game mode): Standard Rust survival is the game mode; mp24 (Max players): The server holds 24; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Rusty Tinu - PvE [NO steal/kill/raid] appear?
The Rust Server Now lists that carry Rusty Tinu - PvE [NO steal/kill/raid] are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Rusty Tinu - PvE [NO steal/kill/raid] wipe?
Rusty Tinu - PvE [NO steal/kill/raid] takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 19 hours have passed since its current world began.
10What does Rusty Tinu - PvE [NO steal/kill/raid] look like on wipe day?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 21 hours in.
11Map selection on Rusty Tinu - PvE [NO steal/kill/raid]: what is it?
For Rusty Tinu - PvE [NO steal/kill/raid], the map is procedural at size 4,500 with seed 1, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Rusty Tinu - PvE [NO steal/kill/raid]: what are they?
You will not find a gather rate in the name Rusty Tinu - PvE [NO steal/kill/raid]. Up to 8 players can group, which is the game's default. This server runs pve, no player-versus-player combat. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining Rusty Tinu - PvE [NO steal/kill/raid]: what are the steps?
In Rust, press F1 and run client.connect 134.255.217.65:27072; or use Launch Rust on this page to connect through Steam. The server's website: https://tinu1976.ch.
![Map of Rusty Tinu - PvE [NO steal/kill/raid]](/servers/134.255.217.65:27074/map.webp?v=14e91d3766)