- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,471 ▲ 379 this week
- Wiped
- 37d 13h ago · 3 Sep, 18:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,471 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 379 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 134.255.214.116:10500
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 18:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 448 on averageUnranked414/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 431 on averageUnranked215/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 406 on averageUnranked232/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 389 on averageUnranked398/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 338 on averageUnranked238/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 317 on averageUnranked164/200
Briefing
quick answers, from the figures on this page01What is the rank position of welcome to rust?
In the top 71% of all ranked servers, welcome to rust holds #15,471 for player hours over the last seven days.
02Current population on welcome to rust: how busy is it?
welcome to rust was last seen 24 days 8 hours ago and is offline at this moment.
03What Rust version is welcome to rust on?
Rust network protocol 2633 and build 163794 on Windows is what welcome to rust runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for welcome to rust?
No region is published by welcome to rust. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 134.255.214.116:10500 is its address.
05Uptime and current status of welcome to rust: what are they?
Currently offline: welcome to rust; last seen 24 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on welcome to rust?
The server browser reads these tags from welcome to rust: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does welcome to rust show up in Rust Server Now lists and filters?
welcome to rust appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does welcome to rust wipe?
Too few wipes are recorded for welcome to rust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 37 days 13 hours old.
09The map for welcome to rust: which one?
A procedural map, generated by the game, is in use on welcome to rust.
10The rules and settings of welcome to rust: what are they?
You will not find a gather rate in the name welcome to rust. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining welcome to rust: what are the steps?
In Rust, press F1 and run client.connect 134.255.214.116:10500; or use Launch Rust on this page to connect through Steam.