- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,325 ▼ 1040 this week
- Wiped
- 8d 15h ago · 1 Oct, 18:23 UTC
- Next wipe
- 5d 8h Thu 15 Oct, 18:23 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,325 on player hours | 59 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,040 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordIts biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:23 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 134.19.177.236:26295
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:23 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 235 on averageUnranked100/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 228 on averageUnranked198/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 81 on averageUnranked60/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 76 on averageUnranked34/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 70 on averageUnranked24/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 63 on averageUnranked69/200
Briefing
quick answers, from the figures on this page01Ranking of PVE the world among Rust servers: what is it?
In the top 41% of all ranked servers, PVE the world holds #9,325 for player hours over the last seven days.
02Current population on PVE the world: how busy is it?
The current population on PVE the world is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 17:00 UTC saw the highest average: 1 players.
03Version of Rust on PVE the world: which one?
Version for PVE the world: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of PVE the world: is it smooth?
Server fps over the last 48 hours: 60 average, 54 lowest. 66,213 entities at peak, counting buildings and deployables. The maximum memory used was 3,939 MB. Players feel lag when fps drops and entities climb.
05Where can you find PVE the world physically?
There is no region published by PVE the world. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 134.19.177.236:26295.
06How reliable is PVE the world, and is it online?
Live status: PVE the world is up. Reported uptime puts the last restart at roughly 5 days 21 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 19 September 2026.
07The tags on PVE the world: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Two-week wipe interval; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set PVE the world publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does PVE the world show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry PVE the world are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09PVE the world wipes on what schedule?
Its tag drives the prediction because too few of PVE the world's wipes are recorded to confirm the schedule. Thursday 15 October at 18:23 UTC is when the next wipe is due. 8 days 15 hours have passed since its current world began. The tags publish a biweekly wipe schedule.
10What happens on wipe day for PVE the world?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on PVE the world?
For PVE the world, the map is procedural at size 3,500 with seed 1293617689, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of PVE the world: what are they?
The name PVE the world does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, no combat between players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join PVE the world?
Press F1 in Rust and enter client.connect 134.19.177.236:26295, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/Ccgms7xDME is where its website lives.
