- Players now
- 2/10 20% full
- 7-day average
- 0 peak –
- Rank
- #15,506 ▼ 4971 this week
- Wiped
- 25d 5h ago · 15 Sep, 11:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,506 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,971 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 134.0.104.25:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Sep 2026, 11:59 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked602/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked627/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked329/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked466/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked441/475
Briefing
quick answers, from the figures on this page01Ranking of SliFF Server among Rust servers: what is it?
The rank for SliFF Server is #15,506 on seven-day player hours, in the top 67% of ranked servers.
02How many players are on SliFF Server right now?
Offline: SliFF Server last responded 21 days 18 hours ago.
03What Rust version is SliFF Server on?
The Rust build on SliFF Server is network protocol 2633 and build 163794, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of SliFF Server: where?
For SliFF Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 134.0.104.25:28015.
05Current online status and reliability of SliFF Server: what is the data?
Live status: SliFF Server is down; last seen 21 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 15 September 2026.
06What is the meaning of each tag on SliFF Server?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set SliFF Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does SliFF Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry SliFF Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08SliFF Server wipes on what schedule?
The record for SliFF Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 25 days 5 hours old.
09What map is running on SliFF Server?
The map on SliFF Server is procedural, size 6,000 with seed 1015246414, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of SliFF Server: what are they?
You will not find a gather rate in the name SliFF Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join SliFF Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 134.0.104.25:28015. You can also click Launch Rust here to open the game via Steam and join.