- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▲ 960 this week
- Wiped
- 29d 9h ago · 11 Sep, 21:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance57 server fps on average | 94 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 960 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 133.88.120.30:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 21:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 74 on averageUnranked31/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 63 on averageUnranked50/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on averageUnranked40/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 33 on averageUnranked48/200
- 5Stillwater Shores PVE | PVPNA · groups of 8+ · monthly · 25 on averageUnranked21/100
- 6MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 24 on averageUnranked16/50
Briefing
quick answers, from the figures on this page01What is the rank position of RustServer_13480?
In the top 71% of all ranked servers, RustServer_13480 holds #15,993 for player hours over the last seven days.
02Current population on RustServer_13480: how busy is it?
0 of 2 slots are filled on RustServer_13480 at this moment. 0 players is the seven-day average.
03The Rust version for RustServer_13480: what is it?
The Rust build on RustServer_13480 is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on RustServer_13480 good?
Server fps over the last 48 hours: 57 average, 35 lowest. Entities reached 93,280 - buildings, deployables and the rest. The maximum memory used was 4,352 MB. Players feel lag when fps drops and entities climb.
05Location of RustServer_13480: where?
No region is published by RustServer_13480. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 133.88.120.30:28015.
06How reliable is RustServer_13480, and is it online?
RustServer_13480 reports online at this moment. The last restart happened around 9 days 21 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on RustServer_13480: what do they mean?
For the in-game browser, RustServer_13480 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^p (PvE): You won't fight other players - the world is what kills you. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustServer_13480 appear?
The Rust Server Now lists that carry RustServer_13480 are: Rust community servers, live and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
09RustServer_13480 wipes on what schedule?
RustServer_13480 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 29 days 9 hours have passed since its current world began.
10What map is running on RustServer_13480?
The map on RustServer_13480 is procedural, size 4,000 with seed 8108, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on RustServer_13480, and what settings?
The name RustServer_13480 does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12To join RustServer_13480, what must you do?
Press F1 in Rust and enter client.connect 133.88.120.30:28015, or click Launch Rust here to open Rust via Steam and join.
