TNK Rust Server in Japan
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,395 ▼ 1528 this week
- Wiped
- 2d 0h ago · 9 Oct, 09:48 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#6,395 on player hours | 72 | |
| Uptime16 of the last 48 hours | 33 | |
| Performance134 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 1,528 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 09:48 | 0 before | running |
| 1 Oct FW | Thu 22:52 | 2 | 7.5 days |
| 29 Sep | Tue 14:36 | 3 | 2.3 days |
| 29 Sep | Tue 07:22 | 2 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 133.88.120.172:28015
- Region
- EA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 09:48 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked83/100
- 2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 70 on averageUnranked102/100
- 3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 61 on averageUnranked96/200
- 4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 42 on averageUnranked50/100
- 5[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 41 on averageUnranked54/100
- 6[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 27 on averageUnranked33/100
Briefing
quick answers, from the figures on this page01Where does TNK Rust Server in Japan sit in the rankings?
In Asia, TNK Rust Server in Japan is #391; globally, #6,395 on player hours over the last seven days, in the top 28% of ranked servers.
02How many players are on TNK Rust Server in Japan right now?
Right now TNK Rust Server in Japan is not online; its last appearance was 31 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
03Version of Rust on TNK Rust Server in Japan: which one?
The Rust build on TNK Rust Server in Japan is network protocol 2634 and build 166494, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of TNK Rust Server in Japan: is it smooth?
For the last 48 hours, average server fps was 134, with a minimum of 95. Entities reached 94,222 - buildings, deployables and the rest. Peak memory: 2,450 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find TNK Rust Server in Japan physically?
The location TNK Rust Server in Japan lists is Asia, indicated by the EA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 133.88.120.172:28015 is its address.
06How reliable is TNK Rust Server in Japan, and is it online?
Live status: TNK Rust Server in Japan is down; last seen 31 hours ago. Reported uptime puts the last restart at roughly 6 hours ago. It was up 88% of the time over the last 7 full days: 147 of 168 hours. First seen by Rust Server Now on 28 September 2026.
07The tags on TNK Rust Server in Japan: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): The browser files it under East Asia: that is the tag set TNK Rust Server in Japan publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does TNK Rust Server in Japan show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TNK Rust Server in Japan are: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09TNK Rust Server in Japan wipes on what schedule?
TNK Rust Server in Japan wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 2 days have passed since its current world began.
10What does TNK Rust Server in Japan look like on wipe day?
2 players on average marked the busiest point of its recent wipes. 12 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
11Map selection on TNK Rust Server in Japan: what is it?
The map on TNK Rust Server in Japan is procedural, size 4,000 with seed 6543210, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of TNK Rust Server in Japan: what are they?
You will not find a gather rate in the name TNK Rust Server in Japan. The game's default group limit of 8 players applies. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13To join TNK Rust Server in Japan, what must you do?
In Rust, press F1 and run client.connect 133.88.120.172:28015; or use Launch Rust on this page to connect through Steam.
