- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▲ 900 this week
- Wiped
- 29d 1h ago · 11 Sep, 21:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 900 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 133.88.116.176:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 21:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked384/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked374/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked332/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked422/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked217/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked306/450
Briefing
quick answers, from the figures on this page01Ranking of RustServer_16942 among Rust servers: what is it?
In the top 71% of all ranked servers, RustServer_16942 holds #15,997 for player hours over the last seven days.
02What is the player count on RustServer_16942?
Offline: RustServer_16942 last responded 2 days 1 hours ago. 0 players is the seven-day average.
03Version of Rust on RustServer_16942: which one?
The Rust build on RustServer_16942 is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RustServer_16942?
No region is published by RustServer_16942. Rust Server Now does not verify machine locations; it only shows where a server says it is. 133.88.116.176:28015 is its address.
05Uptime and current status of RustServer_16942: what are they?
Live status: RustServer_16942 is down; last seen 2 days 1 hours ago. It was up 85% of the time over the last 7 full days: 142 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on RustServer_16942?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set RustServer_16942 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does RustServer_16942 appear?
The Rust Server Now lists that carry RustServer_16942 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does RustServer_16942 wipe?
The record for RustServer_16942 holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 29 days 1 hours old.
09What map is running on RustServer_16942?
A procedural map of size 3,000 with seed 2162, generated by the game, is in use on RustServer_16942. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on RustServer_16942, and what settings?
No gather rate appears in the name RustServer_16942. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining RustServer_16942: what are the steps?
In Rust, press F1 and run client.connect 133.88.116.176:28015; or use Launch Rust on this page to connect through Steam.
