- Players now
- 0/5 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,083 ▼ 1615 this week
- Wiped
- 7d 19h ago · 2 Oct, 00:26 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 2 | |
|---|---|---|
| Standing#7,083 on player hours | 69 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance55 server fps on average | 91 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,615 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 00:26 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 133.117.73.235:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 78 on averageUnranked130/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 70 on averageUnranked62/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 59 on averageUnranked33/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on averageUnranked19/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on averageUnranked26/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 26 on averageUnranked21/150
Briefing
quick answers, from the figures on this page01Ranking of PvE|Prvt|RustServer_4991 among Rust servers: what is it?
The rank for PvE|Prvt|RustServer_4991 is #7,083 on seven-day player hours, in the top 31% of ranked servers.
02What is the player count on PvE|Prvt|RustServer_4991?
Right now, 0 players occupy the 5 slots on PvE|Prvt|RustServer_4991. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.
03The Rust version for PvE|Prvt|RustServer_4991: what is it?
The Rust build on PvE|Prvt|RustServer_4991 is network protocol 2634 and build 166494, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on PvE|Prvt|RustServer_4991?
Server fps over the last 48 hours: 55 average, 36 lowest. Entities peaked at 111,450, including buildings, deployables and all other world objects. The maximum memory used was 4,847 MB. Low fps plus a growing entity count equals lag for players.
05Location of PvE|Prvt|RustServer_4991: where?
There is no region published by PvE|Prvt|RustServer_4991. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 133.117.73.235:28015.
06Current online status and reliability of PvE|Prvt|RustServer_4991: what is the data?
Right now PvE|Prvt|RustServer_4991 shows as online. About 7 days 17 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on PvE|Prvt|RustServer_4991: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set PvE|Prvt|RustServer_4991 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does PvE|Prvt|RustServer_4991 show up in Rust Server Now lists and filters?
PvE|Prvt|RustServer_4991 appears on the following Rust Server Now lists: Rust community servers, live and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09PvE|Prvt|RustServer_4991 wipes on what schedule?
PvE|Prvt|RustServer_4991 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 19 hours old.
10What happens on wipe day for PvE|Prvt|RustServer_4991?
The average busiest point of its recent wipes was 2 players. 14 hours after the latest wipe, the crowd peaked.
11The map for PvE|Prvt|RustServer_4991: which one?
For PvE|Prvt|RustServer_4991, the map is procedural at size 4,500 with seed 8762, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of PvE|Prvt|RustServer_4991: what are they?
You will not find a gather rate in the name PvE|Prvt|RustServer_4991. Up to 8 players can group, which is the game's default. pve is the game mode, fighting other players is disabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
13Joining PvE|Prvt|RustServer_4991: what are the steps?
In Rust, press F1 and run client.connect 133.117.73.235:28015; or use Launch Rust on this page to connect through Steam.
