[EA]Japan-Server |PvP|
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,289 ▲ 662 this week
- Wiped
- 9d 7h ago · 1 Oct, 19:53 UTC
- Next wipe
- 4d 15h Thu 15 Oct, 18:55 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,289 on player hours | 72 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance81 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 662 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 15.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:55 | 4 | running |
| 16 Sep | Wed 13:05 | 0 | 15.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 133.117.73.110:28015
- Region
- EA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 19:53 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on averageUnranked4/100
- 2[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 4 on averageUnranked2/20
- 3瞌睡熊『5倍10废|10.11|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on averageUnranked3/100
- 4[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 3 on averageUnranked5/50
- 5[JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on averageUnranked1/50
- 6cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on averageUnranked3/50
Briefing
quick answers, from the figures on this page01Ranking of [EA]Japan-Server |PvP| among Rust servers: what is it?
The seven-day player-hour rank for [EA]Japan-Server |PvP| is #6,289, top 28% of all ranked servers and #391 in Asia.
02What is the player count on [EA]Japan-Server |PvP|?
0 of 100 slots are filled on [EA]Japan-Server |PvP| at this moment. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 10:00 UTC saw the highest average: 2 players.
03Version of Rust on [EA]Japan-Server |PvP|: which one?
The Rust build on [EA]Japan-Server |PvP| is network protocol 2634 and build 166494, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of [EA]Japan-Server |PvP|: is it smooth?
For the last 48 hours, average server fps was 81, with a minimum of 16. Entities reached 106,398 - buildings, deployables and the rest. Peak memory: 2,955 MB. Players feel lag when fps drops and entities climb.
05What is the host location for [EA]Japan-Server |PvP|?
[EA]Japan-Server |PvP| declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 133.117.73.110:28015.
06Current online status and reliability of [EA]Japan-Server |PvP|: what is the data?
[EA]Japan-Server |PvP| reports online at this moment. The last restart happened around 4 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on [EA]Japan-Server |PvP|?
The server browser reads these tags from [EA]Japan-Server |PvP|: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [EA]Japan-Server |PvP| appear?
The Rust Server Now lists that carry [EA]Japan-Server |PvP| are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09[EA]Japan-Server |PvP| wipes on what schedule?
The prediction follows its tag: too few of [EA]Japan-Server |PvP|'s wipes are on record to confirm the schedule. Thursday 15 October at 18:55 UTC is when the next wipe is due. It has been running its current world for 9 days 7 hours. A wipe schedule of every two weeks appears in its tags.
10What does [EA]Japan-Server |PvP| look like on wipe day?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 14 hours in.
11The map for [EA]Japan-Server |PvP|: which one?
The map on [EA]Japan-Server |PvP| is procedural, size 4,096 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on [EA]Japan-Server |PvP|, and what settings?
The name [EA]Japan-Server |PvP| does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13Joining [EA]Japan-Server |PvP|: what are the steps?
In Rust, press F1 and run client.connect 133.117.73.110:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/473S8yCnC7.
![Map of [EA]Japan-Server |PvP|](/servers/133.117.73.110:28017/map.webp?v=b03ed81856)