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Offlinechecked 3h ago · scouted since 25 Sep 2026

Rust Privado [Tailscale]

Community
Join server
Evaluation 53 Bronze #9,575 on player hours
Players now
1/10
10% full
7-day average
1
peak 2
Rank
#9,575
▼ 1346 this week
Wiped
4d 23h
ago · 5 Oct, 09:20 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population11Standing58Uptime6Performance100Wipe hold100Momentum43
Population1 of 10 on average 11
Standing#9,575 on player hours 58
Uptime3 of the last 48 hours 6
Performance60 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,346 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5203:0004:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 09:20 0 running
4 Oct Sun 23:15 2 0.4 days
28 Sep Mon 03:19 2 6.8 days

Performance

02040608003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rust Privado [Tailscale]
Map
Procedural Map
Size
4150
Seed
112658767
Open on RustMaps
Address
129.146.83.13:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 09:20 UTC
Hostname
–
First seen
25 Sep 2026
In its own words
Servidor privado para jugar entre amigos a traves de Tailscale. Sin necesidad de puertos publicos. Disfruten la partida!

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Rust Privado [Tailscale] sit in the rankings?

In the top 42% of all ranked servers, Rust Privado [Tailscale] holds #9,575 for player hours over the last seven days.

02How many players are on Rust Privado [Tailscale] right now?

Offline: Rust Privado [Tailscale] last responded 3 hours ago. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 04:00 UTC, when it averaged 2 players.

Server Info
03What Rust version is Rust Privado [Tailscale] on?

Version for Rust Privado [Tailscale]: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Rust Privado [Tailscale]: is it smooth?

Average server fps for the last 48 hours was 60; the lowest was 60. 97,559 entities at peak, counting buildings and deployables. Peak memory: 2,189 MB. Players feel lag when fps drops and entities climb.

05Location of Rust Privado [Tailscale]: where?

No region is published by Rust Privado [Tailscale]. Rust Server Now does not verify machine locations; it only shows where a server says it is. 129.146.83.13:28015 is its address.

06How reliable is Rust Privado [Tailscale], and is it online?

Currently offline: Rust Privado [Tailscale]; last seen 3 hours ago. Reported uptime puts the last restart at roughly 1 hours ago. It was up 2% of the time over the last 7 full days: 3 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.

Lists & Tags
07The tags on Rust Privado [Tailscale]: what do they mean?

For the in-game browser, Rust Privado [Tailscale] declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Rust Privado [Tailscale] appear?

The Rust Server Now lists that carry Rust Privado [Tailscale] are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09On what timetable does Rust Privado [Tailscale] wipe?

No next wipe can be predicted: Rust Privado [Tailscale] wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 23 hours.

10What happens on wipe day for Rust Privado [Tailscale]?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Rules & Settings
11Map selection on Rust Privado [Tailscale]: what is it?

The map on Rust Privado [Tailscale] is procedural, size 4,150 with seed 112658767, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of Rust Privado [Tailscale]: what are they?

You will not find a gather rate in the name Rust Privado [Tailscale]. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.

How to join
13Joining Rust Privado [Tailscale]: what are the steps?

Press F1 in Rust and enter client.connect 129.146.83.13:28015, or click Launch Rust here to open Rust via Steam and join.