- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #13,808 ▼ 2227 this week
- Wiped
- 7d 10h ago · 2 Oct, 11:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 20 | |
|---|---|---|
| Standing#13,808 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,227 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 128.204.67.103:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 11:54 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Build 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked438/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked469/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked390/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked409/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked277/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked357/500
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
In the top 61% of all ranked servers, ServerName holds #13,808 for player hours over the last seven days.
02Current population on ServerName: how busy is it?
ServerName was last seen 7 days 4 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1.
03Version of Rust on ServerName: which one?
Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for ServerName?
For ServerName, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 128.204.67.103:28015.
05Uptime and current status of ServerName: what are they?
Right now ServerName shows as offline; last seen 7 days 4 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. Its first appearance in Rust Server Now data was on 2 October 2026.
06How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set ServerName publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08ServerName wipes on what schedule?
ServerName does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 10 hours have passed since its current world began.
09Map selection on ServerName: what is it?
A procedural map, generated by the game, is in use on ServerName.
10The rules and settings of ServerName: what are they?
No gather rate appears in the name ServerName. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join ServerName, what must you do?
In Rust, press F1 and run client.connect 128.204.67.103:28015; or use Launch Rust on this page to connect through Steam.