- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #16,170 ▼ 386 this week
- Wiped
- 23d 18h ago · 16 Sep, 14:24 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,170 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 386 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 16 Sep | Wed 14:24 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 125.139.100.253:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 14:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked505/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked280/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked361/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked290/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked300/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked286/350
Briefing
quick answers, from the figures on this page01Ranking of My Server Name among Rust servers: what is it?
The rank for My Server Name is #16,170 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on My Server Name?
Right now My Server Name is not online; its last appearance was 15 days 5 hours ago.
03What Rust version is My Server Name on?
Rust network protocol 2633 and build 163794 on Windows is what My Server Name runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of My Server Name: where?
There is no region published by My Server Name. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 125.139.100.253:28015.
05How reliable is My Server Name, and is it online?
Right now My Server Name shows as offline; last seen 15 days 5 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on My Server Name: what do they mean?
For the in-game browser, My Server Name declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does My Server Name appear?
My Server Name appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08My Server Name wipes on what schedule?
The record for My Server Name holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 days 18 hours have passed since its current world began.
09On wipe day, what changes for My Server Name?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
10Map selection on My Server Name: what is it?
For My Server Name, the map is procedural at size 4,500 with seed 1234567, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on My Server Name, and what settings?
No gather rate appears in the name My Server Name. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12What is the process to join My Server Name?
In Rust, press F1 and run client.connect 125.139.100.253:28015; or use Launch Rust on this page to connect through Steam.
