- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #8,615 top 38%
- Wiped
- 6d 0h ago · 4 Oct, 15:11 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 21 | |
|---|---|---|
| Standing#8,615 on player hours | 62 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 121.27.130.107:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:11 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked616/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked278/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked441/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked428/475
Briefing
quick answers, from the figures on this page01Where does LocalServer sit in the rankings?
The rank for LocalServer is #8,615 on seven-day player hours, in the top 38% of ranked servers.
02Current population on LocalServer: how busy is it?
Right now LocalServer is not online; its last appearance was 4 days 7 hours ago. Its seven-day average is 1 players; the peak is 1.
03The Rust version for LocalServer: what is it?
Version for LocalServer: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for LocalServer?
For LocalServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 121.27.130.107:28015.
05Current online status and reliability of LocalServer: what is the data?
Right now LocalServer shows as offline; last seen 4 days 7 hours ago. Over the last 4 full days, 2 of 96 hours were online, or 2%. Its first appearance in Rust Server Now data was on 5 October 2026.
06How should you read the tags on LocalServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set LocalServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does LocalServer show up in Rust Server Now lists and filters?
These Rust Server Now lists include LocalServer: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08LocalServer wipes on what schedule?
Too few wipes are recorded for LocalServer to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days have passed since its current world began.
09What map is running on LocalServer?
Procedural map: LocalServer uses one generated by the game.
10Which rules apply on LocalServer, and what settings?
You will not find a gather rate in the name LocalServer. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join LocalServer, what must you do?
In Rust, press F1 and run client.connect 121.27.130.107:28015; or use Launch Rust on this page to connect through Steam.