- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #14,559 ▼ 2876 this week
- Wiped
- 11d 23h ago · 29 Sep, 07:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,559 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,876 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 120.29.24.30:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 07:53 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked453/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked245/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked234/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked381/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked246/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked187/225
Briefing
quick answers, from the figures on this page01Where does Testserver sit in the rankings?
The rank for Testserver is #14,559 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on Testserver?
Testserver was last seen 11 days 23 hours ago and is offline at this moment.
03The Rust version for Testserver: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Testserver runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Testserver: where?
There is no region published by Testserver. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 120.29.24.30:28015 is its address.
05How reliable is Testserver, and is it online?
Currently offline: Testserver; last seen 11 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 29 September 2026.
06How should you read the tags on Testserver?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Testserver publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Testserver show up in Rust Server Now lists and filters?
Testserver appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Testserver wipe?
Testserver does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 11 days 23 hours have passed since its current world began.
09Which rules apply on Testserver, and what settings?
No gather rate appears in the name Testserver. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
10Joining Testserver: what are the steps?
In Rust, press F1 and run client.connect 120.29.24.30:28015; or use Launch Rust on this page to connect through Steam.