Rust Server Now
56,001 playing Find a server
Offlinechecked 21d ago · scouted since 19 Sep 2026

Connected

Community
Join server
Evaluation – Bronze #15,401 on player hours
Players now
0/200
0% full
7-day average
0
peak –
Rank
#15,401
not ranked yet
Wiped
22d 0h
ago · 19 Sep, 02:39 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,401 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
120.208.73.119:28015
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 02:39 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2633,gmrust,cs164530,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp200Max players Slot count: 200.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on average
    Unranked
    250/275
  2. 2
    Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on average
    Unranked
    179/200
  3. 3
    Rustoria.co - EU LongEU · groups of 14+ · monthly · 410 on average
    Unranked
    183/225
  4. 4
    Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 395 on average
    Unranked
    498/525
  5. 5
    Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on average
    Unranked
    122/300
  6. 6
    Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on average
    Unranked
    143/225

Briefing

quick answers, from the figures on this page
Player counts
01Where does Connected sit in the rankings?

In the top – of all ranked servers, Connected holds #15,401 for player hours over the last seven days.

02Current population on Connected: how busy is it?

Right now Connected is not online; its last appearance was 21 days 17 hours ago.

About Server
03Version of Rust on Connected: which one?

Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Connected: where?

For Connected, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 120.208.73.119:28015.

05How reliable is Connected, and is it online?

Right now Connected shows as offline; last seen 21 days 17 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 19 September 2026.

Lists & Tags
06How should you read the tags on Connected?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set Connected publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Connected appear?

Connected appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08On what timetable does Connected wipe?

Too few wipes are recorded for Connected to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 22 days have passed since its current world began.

Server Rules
09The map for Connected: which one?

A procedural map, generated by the game, is in use on Connected.

10The rules and settings of Connected: what are they?

No gather rate appears in the name Connected. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
11To join Connected, what must you do?

In Rust, press F1 and run client.connect 120.208.73.119:28015; or use Launch Rust on this page to connect through Steam.