- Players now
- 1/20 5% full
- 7-day average
- 0 peak –
- Rank
- #14,180 ▼ 4226 this week
- Wiped
- 15d 7h ago · 25 Sep, 09:11 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,180 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,226 places this week | 35 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 120.208.73.0:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 09:11 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked563/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked624/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked278/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked460/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked426/475
Briefing
quick answers, from the figures on this page01Ranking of Connected among Rust servers: what is it?
In the top 61% of all ranked servers, Connected holds #14,180 for player hours over the last seven days.
02Current population on Connected: how busy is it?
Connected was last seen 14 days 12 hours ago and is offline at this moment.
03The Rust version for Connected: what is it?
Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Connected?
For Connected, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 120.208.73.0:28015 is its address.
05Current online status and reliability of Connected: what is the data?
Live status: Connected is down; last seen 14 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 25 September 2026.
06The tags on Connected: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Connected publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Connected show up in Rust Server Now lists and filters?
Connected appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Connected wipe?
Connected does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 15 days 7 hours have passed since its current world began.
09What map is running on Connected?
Procedural map: Connected uses one generated by the game.
10The rules and settings of Connected: what are they?
No gather rate appears in the name Connected. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Connected?
In Rust, press F1 and run client.connect 120.208.73.0:28015; or use Launch Rust on this page to connect through Steam.