- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #16,839 ▼ 1253 this week
- Wiped
- 15d 13h ago · 25 Sep, 09:11 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,839 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,253 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 120.207.159.227:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 09:11 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked502/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked455/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked419/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked449/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked293/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked373/500
Briefing
quick answers, from the figures on this page01Where does Connected sit in the rankings?
The rank for Connected is #16,839 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Connected right now?
Connected was last seen 10 days 17 hours ago and is offline at this moment.
03Version of Rust on Connected: which one?
Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Connected?
There is no region published by Connected. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 120.207.159.227:28015 is its address.
05Uptime and current status of Connected: what are they?
Currently offline: Connected; last seen 10 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 30 September 2026.
06What is the meaning of each tag on Connected?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set Connected publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Connected appear?
The Rust Server Now lists that carry Connected are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Connected wipe?
Connected does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 13 hours.
09Map selection on Connected: what is it?
Procedural map: Connected uses one generated by the game.
10Which rules apply on Connected, and what settings?
You will not find a gather rate in the name Connected. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Connected?
In Rust, press F1 and run client.connect 120.207.159.227:28015; or use Launch Rust on this page to connect through Steam.