- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 1d 10h ago · 8 Oct, 15:58 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 15:58 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 119.252.202.62:28950
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 15:58 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked238/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked178/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked230/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked456/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked144/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked186/300
Briefing
quick answers, from the figures on this page01What is the rank position of maptest?
In the top 70% of all ranked servers, maptest holds #15,958 for player hours over the last seven days.
02Current population on maptest: how busy is it?
maptest was last seen 33 hours ago and is offline at this moment. 0 players is the seven-day average.
03The Rust version for maptest: what is it?
Version for maptest: Rust network protocol 2634 and build 167058 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of maptest: where?
There is no region published by maptest. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 119.252.202.62:28950 is its address.
05Uptime and current status of maptest: what are they?
Right now maptest shows as offline; last seen 33 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. Its first appearance in Rust Server Now data was on 8 October 2026.
06How should you read the tags on maptest?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set maptest publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does maptest appear?
These Rust Server Now lists include maptest: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does maptest wipe?
Too few wipes are recorded for maptest to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 34 hours have passed since its current world began.
09The rules and settings of maptest: what are they?
The name maptest does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
10Joining maptest: what are the steps?
Press F1 in Rust and enter client.connect 119.252.202.62:28950, or click Launch Rust here to open Rust via Steam and join.