- Players now
- 0/50 0% full
- 7-day average
- 0 peak 4
- Rank
- #4,450 ▼ 226 this week
- Wiped
- 9d 9h ago · 1 Oct, 22:04 UTC
- Next wipe
- 25d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#4,450 on player hours | 80 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance79 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 226 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 22:04 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 119.17.141.60:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 22:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AUS] Rust in PeaceOC · groups of 8+ · 1 on averageUnranked0/50
- 2New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on averageUnranked2/100
- 3Rustafied.com - AU LongOC · groups of 16+ · monthly · 198 on averageUnranked309/375
- 4Rustafied.com - AU MainOC · groups of 16+ · weekly · 131 on averageUnranked127/250
- 5Rustafied.com - AU MondayOC · groups of 16+ · weekly · 100 on averageUnranked22/100
- 6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 66 on averageUnranked61/100
Briefing
quick answers, from the figures on this page01What is the rank position of [AU]Valhalla - Victoria?
The rank for [AU]Valhalla - Victoria is #4,450 on seven-day player hours, in the top 20% of ranked servers.
02Current population on [AU]Valhalla - Victoria: how busy is it?
0 of 50 slots are filled on [AU]Valhalla - Victoria at this moment. The seven-day average is 0 players, with a peak of 4. Between the last 48 hours, 14:00 UTC saw the highest average: 3 players.
03The Rust version for [AU]Valhalla - Victoria: what is it?
Version for [AU]Valhalla - Victoria: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on [AU]Valhalla - Victoria good?
For the last 48 hours, average server fps was 79, with a minimum of 59. 145,796 entities at peak, counting buildings and deployables. Memory usage reached 6,240 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for [AU]Valhalla - Victoria?
Its name points to Oceania, even though [AU]Valhalla - Victoria publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 119.17.141.60:28015.
06Current online status and reliability of [AU]Valhalla - Victoria: what is the data?
Live status: [AU]Valhalla - Victoria is up. About 9 days 8 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on [AU]Valhalla - Victoria?
For the in-game browser, [AU]Valhalla - Victoria declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [AU]Valhalla - Victoria appear?
[AU]Valhalla - Victoria appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does [AU]Valhalla - Victoria wipe?
The only wipe for [AU]Valhalla - Victoria is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 9 days 9 hours have passed since its current world began.
10What does [AU]Valhalla - Victoria look like on wipe day?
The average busiest point of its recent wipes was 4 players. 5 hours after the latest wipe, the crowd peaked.
11What map is running on [AU]Valhalla - Victoria?
A procedural map of size 5,000 with seed 773016, generated by the game, is in use on [AU]Valhalla - Victoria. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on [AU]Valhalla - Victoria, and what settings?
You will not find a gather rate in the name [AU]Valhalla - Victoria. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join [AU]Valhalla - Victoria?
Press F1 in Rust and enter client.connect 119.17.141.60:28015, or click Launch Rust here to open Rust via Steam and join.
![Map of [AU]Valhalla - Victoria](/servers/119.17.141.60:28017/map.webp?v=1481313c56)