SCPVE - TEST - RICK
- Players now
- 1/10 10% full
- 7-day average
- 1 peak 3
- Rank
- #4,978 ▼ 722 this week
- Wiped
- 7d 14h ago · 2 Oct, 12:20 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#4,978 on player hours | 78 | |
| Uptime18 of the last 48 hours | 38 | |
| Performance81 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 722 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
7 on recordThe force wipe · high confidence
- usual gap
- 1.6 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 07:03 | 2 | running |
| 2 Oct | Fri 09:53 | 2 | 2.9 days |
| 2 Oct | Fri 03:06 | 2 | 0.3 days |
| 29 Sep | Tue 16:24 | 2 | 2.4 days |
| 28 Sep | Mon 06:51 | 2 | 1.4 days |
| 26 Sep | Sat 09:32 | 2 | 1.9 days |
| 25 Sep | Fri 15:51 | 2 | 0.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 117.90.232.29:28015
- Region
- EA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 12:20 UTC
- Hostname
- rustpve.top
- First seen
- 17 Sep 2026
2 servers publish a rustpve.top hostname.
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^s | Softcore Softcore rules from Facepunch - you retain some inventory after dying. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 22 on averageUnranked22/100
- 2低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 22 on averageUnranked20/200
- 3『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 17 on averageUnranked8/100
- 4黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on averageUnranked16/200
- 5鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on averageUnranked15/200
- 6小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 16 on averageUnranked18/100
Briefing
quick answers, from the figures on this page01Ranking of SCPVE - TEST - RICK among Rust servers: what is it?
In Asia, SCPVE - TEST - RICK is #364; globally, #4,978 on player hours over the last seven days, in the top 22% of ranked servers.
02Current population on SCPVE - TEST - RICK: how busy is it?
Right now, 1 players occupy the 10 slots on SCPVE - TEST - RICK. Its seven-day average is 1 players; the peak is 3. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.
03The Rust version for SCPVE - TEST - RICK: what is it?
Version for SCPVE - TEST - RICK: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on SCPVE - TEST - RICK?
Server fps over the last 48 hours: 81 average, 45 lowest. 149,388 entities at peak, counting buildings and deployables. Memory usage reached 4,307 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of SCPVE - TEST - RICK: where?
The location SCPVE - TEST - RICK lists is Asia, indicated by the EA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 117.90.232.29:28015.
06How reliable is SCPVE - TEST - RICK, and is it online?
SCPVE - TEST - RICK reports online at this moment. Reported uptime puts the last restart at roughly 46 minutes ago. 63 of 168 hours up in the last 7 full days; that is 38%. First seen by Rust Server Now on 17 September 2026.
07How should you read the tags on SCPVE - TEST - RICK?
The server browser reads these tags from SCPVE - TEST - RICK: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^s (Softcore): Softcore rules from Facepunch - you retain some inventory after dying; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08By whom is SCPVE - TEST - RICK run?
The same operator most likely runs SCPVE - TEST - RICK and 1 other server we track, as both publish a rustpve.top hostname.
09On which Rust Server Now lists does SCPVE - TEST - RICK appear?
These Rust Server Now lists include SCPVE - TEST - RICK: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
10On what timetable does SCPVE - TEST - RICK wipe?
Once a month, SCPVE - TEST - RICK wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 14 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
11What happens on wipe day for SCPVE - TEST - RICK?
The average busiest point of its recent wipes was 2 players. 10 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
12What map is running on SCPVE - TEST - RICK?
The map on SCPVE - TEST - RICK is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: 亚特兰大 : 行尸走肉.
13The rules and settings of SCPVE - TEST - RICK: what are they?
No gather rate appears in the name SCPVE - TEST - RICK. The game's default group limit of 8 players applies. This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is off.
14To join SCPVE - TEST - RICK, what must you do?
Press F1 in Rust and enter client.connect 117.90.232.29:28015, or click Launch Rust here to open Rust via Steam and join. The server's website: https://rustimg.rustpve.top/QUN/QQ.png.
