- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #15,261 ▼ 1356 this week
- Wiped
- 10d 10h ago · 29 Sep, 08:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,261 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,356 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 117.231.227.100:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 08:55 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked643/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked533/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked361/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked464/475
Briefing
quick answers, from the figures on this page01What is the rank position of Dev Server?
The rank for Dev Server is #15,261 on seven-day player hours, in the top 64% of ranked servers.
02How many players are on Dev Server right now?
Offline: Dev Server last responded 9 days 21 hours ago.
03Version of Rust on Dev Server: which one?
Rust network protocol 2633 and build 165217 on Windows is what Dev Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Dev Server: where?
For Dev Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 117.231.227.100:28015.
05Uptime and current status of Dev Server: what are they?
Currently offline: Dev Server; last seen 9 days 21 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 29 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Dev Server?
The server browser reads these tags from Dev Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Dev Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Dev Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Dev Server wipes on what schedule?
Dev Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 10 hours have passed since its current world began.
09What map is running on Dev Server?
Procedural map: Dev Server uses one generated by the game.
10Which rules apply on Dev Server, and what settings?
No gather rate appears in the name Dev Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Dev Server: what are the steps?
Press F1 in Rust and enter client.connect 117.231.227.100:28015, or click Launch Rust here to open Rust via Steam and join.