- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,900 ▲ 1171 this week
- Wiped
- 8d 15h ago · 2 Oct, 09:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,900 on player hours | 74 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance29 server fps on average | 48 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,171 places this week | 60 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 09:22 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 116.90.73.229:49025
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 09:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | OC | Oceania The browser files it under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AUS] Rust in PeaceOC · groups of 8+ · 1 on averageUnranked2/50
- 2New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on averageUnranked2/100
- 3Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoLOC · groups of 8+ · monthly · 1 on averageUnranked0/50
- 4Rustafied.com - AU LongOC · groups of 16+ · monthly · 208 on averageUnranked139/175
- 5Rustafied.com - AU MainOC · groups of 16+ · weekly · 133 on averageUnranked83/250
- 6Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on averageUnranked12/100
Briefing
quick answers, from the figures on this page01Where does AU/NZ Rust-eze sit in the rankings?
In Oceania, AU/NZ Rust-eze is #139; globally, #5,900 on player hours over the last seven days, in the top 26% of ranked servers.
02What is the player count on AU/NZ Rust-eze?
The current population on AU/NZ Rust-eze is 0, against 50 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
03What Rust version is AU/NZ Rust-eze on?
Version for AU/NZ Rust-eze: Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on AU/NZ Rust-eze good?
Average server fps for the last 48 hours was 29; the lowest was 11. Entities reached 97,718 - buildings, deployables and the rest. The maximum memory used was 2,654 MB. The lag players notice comes from low fps and rising entity counts.
05Location of AU/NZ Rust-eze: where?
AU/NZ Rust-eze declares Oceania as its location via the OC tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 116.90.73.229:49025.
06Uptime and current status of AU/NZ Rust-eze: what are they?
Right now AU/NZ Rust-eze shows as online. The last restart happened around 4 hours ago, according to uptime. 144 of 168 hours up in the last 7 full days; that is 86%. First seen by Rust Server Now on 13 September 2026.
07The tags on AU/NZ Rust-eze: what do they mean?
For the in-game browser, AU/NZ Rust-eze declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; OC (Oceania): The browser files it under Oceania. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does AU/NZ Rust-eze show up in Rust Server Now lists and filters?
AU/NZ Rust-eze appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. It appears on the server list when you apply these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09AU/NZ Rust-eze wipes on what schedule?
Too few wipes are recorded for AU/NZ Rust-eze to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 15 hours old.
10What happens on wipe day for AU/NZ Rust-eze?
On average, 4 players was the busiest its recent wipes got. 16 hours after the latest wipe, the crowd peaked.
11The map for AU/NZ Rust-eze: which one?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on AU/NZ Rust-eze. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of AU/NZ Rust-eze: what are they?
You will not find a gather rate in the name AU/NZ Rust-eze. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining AU/NZ Rust-eze: what are the steps?
In Rust, press F1 and run client.connect 116.90.73.229:49025; or use Launch Rust on this page to connect through Steam.
