- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,183 ▼ 967 this week
- Wiped
- 22d 20h ago · 17 Sep, 14:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,183 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 967 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 116.212.74.186:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 14:01 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165253,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165253 | Build Game build: 165253. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked432/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked438/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked233/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked343/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked365/425
Briefing
quick answers, from the figures on this page01Ranking of My Staging Test Server among Rust servers: what is it?
In the top 57% of all ranked servers, My Staging Test Server holds #13,183 for player hours over the last seven days.
02What is the player count on My Staging Test Server?
Right now My Staging Test Server is not online; its last appearance was 17 days 17 hours ago.
03The Rust version for My Staging Test Server: what is it?
Rust network protocol 2633 and build 165253 on Windows is what My Staging Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find My Staging Test Server physically?
No region is published by My Staging Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 116.212.74.186:28015.
05Uptime and current status of My Staging Test Server: what are they?
Live status: My Staging Test Server is down; last seen 17 days 17 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.
06How should you read the tags on My Staging Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165253 (Build): Game build: 165253; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set My Staging Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does My Staging Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include My Staging Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does My Staging Test Server wipe?
The record for My Staging Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 22 days 20 hours old.
09What map is running on My Staging Test Server?
Procedural map: My Staging Test Server uses one generated by the game.
10Which rules apply on My Staging Test Server, and what settings?
You will not find a gather rate in the name My Staging Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join My Staging Test Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 116.212.74.186:28015. You can also click Launch Rust here to open the game via Steam and join.