- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▲ 891 this week
- Wiped
- 9d 8h ago · 1 Oct, 10:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 891 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 115.70.101.206:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 10:48 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 15 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked33/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked20/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked4/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked9/20
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01What is the rank position of Local Aim Practice?
In the top 70% of all ranked servers, Local Aim Practice holds #16,006 for player hours over the last seven days.
02What is the player count on Local Aim Practice?
Local Aim Practice was last seen 4 days 19 hours ago and is offline at this moment. 0 players is the seven-day average.
03What Rust version is Local Aim Practice on?
Rust network protocol 2633 and build 165217 on Windows is what Local Aim Practice runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Local Aim Practice physically?
No region is published by Local Aim Practice. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 115.70.101.206:28015.
05How reliable is Local Aim Practice, and is it online?
Currently offline: Local Aim Practice; last seen 4 days 19 hours ago. It was up 43% of the time over the last 7 full days: 73 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06What is the meaning of each tag on Local Aim Practice?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Local Aim Practice publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Local Aim Practice appear?
Local Aim Practice appears on the following Rust Server Now lists: Combat training servers by live count and Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Aim Practice wipes on what schedule?
Local Aim Practice does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 8 hours.
09What map is running on Local Aim Practice?
Procedural map: Local Aim Practice uses one generated by the game.
10Which rules apply on Local Aim Practice, and what settings?
No gather rate appears in the name Local Aim Practice. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Local Aim Practice: what are the steps?
In Rust, press F1 and run client.connect 115.70.101.206:28015; or use Launch Rust on this page to connect through Steam.