- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,559 ▼ 7100 this week
- Wiped
- 15d 19h ago · 24 Sep, 11:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,559 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,100 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 115.199.140.178:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 11:09 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 244 on averageUnranked160/200
- 2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 146 on averageUnranked205/225
- 3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 138 on averageUnranked88/200
- 4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 95 on averageUnranked236/415
- 5[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 70 on averageUnranked58/250
- 6Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 69 on averageUnranked39/215
Briefing
quick answers, from the figures on this page01Ranking of 攻打王壕天 among Rust servers: what is it?
In the top 65% of all ranked servers, 攻打王壕天 holds #15,559 for player hours over the last seven days.
02What is the player count on 攻打王壕天?
Offline: 攻打王壕天 last responded 11 days 2 hours ago.
03The Rust version for 攻打王壕天: what is it?
Rust network protocol 2633 and build 165217 on Windows is what 攻打王壕天 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for 攻打王壕天?
Its name points to Asia, even though 攻打王壕天 publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 115.199.140.178:28015.
05Current online status and reliability of 攻打王壕天: what is the data?
Live status: 攻打王壕天 is down; last seen 11 days 2 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 26 September 2026.
06How should you read the tags on 攻打王壕天?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set 攻打王壕天 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does 攻打王壕天 appear?
These Rust Server Now lists include 攻打王壕天: Rust community servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does 攻打王壕天 wipe?
Too few wipes are recorded for 攻打王壕天 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 15 days 19 hours old.
09What map is running on 攻打王壕天?
Procedural map: 攻打王壕天 uses one generated by the game.
10The rules and settings of 攻打王壕天: what are they?
No gather rate appears in the name 攻打王壕天. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join 攻打王壕天, what must you do?
In Rust, press F1 and run client.connect 115.199.140.178:28015; or use Launch Rust on this page to connect through Steam.