[AU/NZ] Sydney #2 Small 3k custom map minis on roads
- Players now
- 2/60 3% full
- 7-day average
- 1 peak 6
- Rank
- #4,011 ▲ 188 this week
- Wiped
- 1d 2h ago · 8 Oct, 18:45 UTC
- Next wipe
- 5d 21h Thu 15 Oct, 18:45 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 60 on average | 1 | |
|---|---|---|
| Standing#4,011 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 188 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
4 on recordEvery Thursday at 18:45 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 18:45 | 0 before | running |
| 1 Oct FW | Thu 19:54 | 5 | 7 days |
| 24 Sep | Thu 19:45 | 8 | 7 days |
| 17 Sep | Thu 19:53 | 8 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 114.76.116.107:28015
- Region
- OC
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 8 Oct 2026, 18:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o| Game | gmrust | Game mode Survival in the standard Rust format. |
mp60 | Max players Slot count: 60. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^q | Premium You must hold Rust premium status to join. |
^o | Oxide Oxide (uMod) provides the plugin framework here. | |
| Region | OC | Oceania The browser files it under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustafied.com - AU MainOC · groups of 16+ · weekly · 139 on averageUnranked105/250
- 2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 103 on averageUnranked12/100
- 3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 50 on averageUnranked33/150
- 4RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on averageUnranked2/150
- 5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on averageUnranked6/100
- 6Rustafied.com - AU LongOC · groups of 16+ · monthly · 244 on averageUnranked80/100
Briefing
quick answers, from the figures on this page01Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?
The seven-day player-hour rank for [AU/NZ] Sydney #2 Small 3k custom map minis on roads is #4,011, top 18% of all ranked servers and #106 in Oceania.
02What is the player count on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The current population on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is 2, against 60 slots. Averaging 1 players over seven days, it peaked at 6. The 48-hour peak time is 09:00 UTC, when it averaged 5 players.
03Version of Rust on [AU/NZ] Sydney #2 Small 3k custom map minis on roads: which one?
Rust network protocol 2634 and build 166652 on Windows is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Average server fps for the last 48 hours was 30; the lowest was 30. Entities peaked at 60,984, including buildings, deployables and all other world objects. The maximum memory used was 3,406 MB. Players feel lag when fps drops and entities climb.
05Where can you find [AU/NZ] Sydney #2 Small 3k custom map minis on roads physically?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads declares Oceania as its location via the OC tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 114.76.116.107:28015.
06Uptime and current status of [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what are they?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads reports online at this moment. About 25 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what do they mean?
The server browser reads these tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^w (Weekly): Wipes weekly; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^q (Premium): You must hold Rust premium status to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; OC (Oceania): The browser files it under Oceania. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear?
The Rust Server Now lists that carry [AU/NZ] Sydney #2 Small 3k custom map minis on roads are: Oceania Rust servers, live, Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
09On what timetable does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs a every Thursday at 18:45 UTC wipe cycle. Expect the next wipe on Thursday 15 October at 18:45 UTC. 26 hours have passed since its current world began. Its tags state a weekly wipe schedule.
10On wipe day, what changes for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
7 players on average marked the busiest point of its recent wipes. 10 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.
11Map selection on [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what is it?
A procedural map of size 3,000 with seed 1337, generated by the game, is in use on [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what are they?
The name [AU/NZ] Sydney #2 Small 3k custom map minis on roads does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Plugins in use: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. You must hold Rust premium status to join. The VAC anti-cheat from Valve is on.
13Joining [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what are the steps?
Press F1 in Rust and enter client.connect 114.76.116.107:28015, or click Launch Rust here to open Rust via Steam and join. You must hold Rust premium status to join. https://discord.com/invite/hC6DndrAXS is where its website lives.
![Map of [AU/NZ] Sydney #2 Small 3k custom map minis on roads](/servers/114.76.116.107:28014/map.webp?v=8a634cbf98)