- Players now
- 4/10 40% full
- 7-day average
- 1 peak 4
- Rank
- #9,706 top 43%
- Wiped
- 6d 9h ago · 4 Oct, 01:48 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 15 | |
|---|---|---|
| Standing#9,706 on player hours | 57 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 01:48 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 114.44.7.38:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 01:48 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked531/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked523/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked234/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked359/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked414/450
Briefing
quick answers, from the figures on this page01What is the rank position of Pinny Test?
In the top 43% of all ranked servers, Pinny Test holds #9,706 for player hours over the last seven days.
02Current population on Pinny Test: how busy is it?
Right now Pinny Test is not online; its last appearance was 6 days 7 hours ago. The seven-day average is 1 players, with a peak of 4.
03The Rust version for Pinny Test: what is it?
Version for Pinny Test: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Pinny Test: where?
For Pinny Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 114.44.7.38:28015 is its address.
05Current online status and reliability of Pinny Test: what is the data?
Right now Pinny Test shows as offline; last seen 6 days 7 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. 4 October 2026 is when Rust Server Now first saw it.
06The tags on Pinny Test: what do they mean?
For the in-game browser, Pinny Test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Pinny Test appear?
These Rust Server Now lists include Pinny Test: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Pinny Test wipe?
The record for Pinny Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 9 hours old.
09What happens on wipe day for Pinny Test?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 2 hours in.
10What map is running on Pinny Test?
The map on Pinny Test is procedural, size 5,000 with seed 2128749943, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Pinny Test, and what settings?
You will not find a gather rate in the name Pinny Test. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12To join Pinny Test, what must you do?
In Rust, press F1 and run client.connect 114.44.7.38:28015; or use Launch Rust on this page to connect through Steam.
