- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,338 not ranked yet
- Wiped
- 23d 4h ago · 16 Sep, 19:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,338 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 114.4.213.103:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 19:10 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmvanilla,cs163207,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked368/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked385/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked353/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked436/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked217/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked320/500
Briefing
quick answers, from the figures on this page01Where does My Local Test Rust Server sit in the rankings?
The rank for My Local Test Rust Server is #13,338 on seven-day player hours, in the top – of ranked servers.
02Current population on My Local Test Rust Server: how busy is it?
Offline: My Local Test Rust Server last responded 23 days 2 hours ago.
03What Rust version is My Local Test Rust Server on?
Version for My Local Test Rust Server: Rust network protocol 2633 and build 163207 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find My Local Test Rust Server physically?
There is no region published by My Local Test Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 114.4.213.103:28015.
05Uptime and current status of My Local Test Rust Server: what are they?
Right now My Local Test Rust Server shows as offline; last seen 23 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06How should you read the tags on My Local Test Rust Server?
gmvanilla (Game mode): You play vanilla survival here; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set My Local Test Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does My Local Test Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Local Test Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does My Local Test Rust Server wipe?
The record for My Local Test Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 4 hours.
09Map selection on My Local Test Rust Server: what is it?
Procedural map: My Local Test Rust Server uses one generated by the game.
10Which rules apply on My Local Test Rust Server, and what settings?
The name My Local Test Rust Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join My Local Test Rust Server?
To connect, open Rust, press F1, and enter client.connect 114.4.213.103:28015. You can also click Launch Rust here to open the game via Steam and join.