- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,308 ▼ 3288 this week
- Wiped
- 36d 10h ago · 3 Sep, 23:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,308 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,288 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 112.70.223.138:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 23:04 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Build 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked502/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked318/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked380/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked287/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked302/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked297/350
Briefing
quick answers, from the figures on this page01Ranking of TestServer among Rust servers: what is it?
In the top – of all ranked servers, TestServer holds #13,308 for player hours over the last seven days.
02How many players are on TestServer right now?
TestServer was last seen 20 days 4 hours ago and is offline at this moment.
03The Rust version for TestServer: what is it?
Version for TestServer: Rust network protocol 2633 and build 162929 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find TestServer physically?
There is no region published by TestServer. Rust Server Now does not verify machine locations; it only shows where a server says it is. 112.70.223.138:28015 is its address.
05Uptime and current status of TestServer: what are they?
Right now TestServer shows as offline; last seen 20 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 20 September 2026 is when Rust Server Now first saw it.
06The tags on TestServer: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set TestServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TestServer are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08TestServer wipes on what schedule?
Too few wipes are recorded for TestServer to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 10 hours.
09The map for TestServer: which one?
Procedural map: TestServer uses one generated by the game.
10Which rules apply on TestServer, and what settings?
You will not find a gather rate in the name TestServer. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join TestServer?
In Rust, press F1 and run client.connect 112.70.223.138:28015; or use Launch Rust on this page to connect through Steam.