- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,416 not ranked yet
- Wiped
- 24d 17h ago · 15 Sep, 12:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,416 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 112.213.162.243:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Sep 2026, 12:22 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked249/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked164/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked194/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked436/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked115/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked128/225
Briefing
quick answers, from the figures on this page01Ranking of Solo Local Test among Rust servers: what is it?
The rank for Solo Local Test is #15,416 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Solo Local Test?
Right now Solo Local Test is not online; its last appearance was 24 days 15 hours ago.
03Version of Rust on Solo Local Test: which one?
Rust network protocol 2633 and build 163794 on Windows is what Solo Local Test runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Solo Local Test: where?
No region is published by Solo Local Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 112.213.162.243:28015 is its address.
05How reliable is Solo Local Test, and is it online?
Live status: Solo Local Test is down; last seen 24 days 15 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 15 September 2026.
06What is the meaning of each tag on Solo Local Test?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Solo Local Test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Solo Local Test show up in Rust Server Now lists and filters?
Solo Local Test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Solo Local Test wipe?
Too few wipes are recorded for Solo Local Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 24 days 17 hours have passed since its current world began.
09The map for Solo Local Test: which one?
A procedural map, generated by the game, is in use on Solo Local Test.
10Which rules apply on Solo Local Test, and what settings?
You will not find a gather rate in the name Solo Local Test. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining Solo Local Test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 112.213.162.243:28015. You can also click Launch Rust here to open the game via Steam and join.