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Onlinechecked 9m ago · scouted since 2 Oct 2026

Sons of Kei - Rust

Community
Join server
Evaluation 69 Bronze #5,784 on player hours
Players now
0/5
0% full
7-day average
0
peak 2
Rank
#5,784
▲ 6161 this week
Wiped
7d 10h
ago · 3 Oct, 09:08 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing75Uptime98Performance–Wipe hold–Momentum100
Population0 of 5 on average 4
Standing#5,784 on player hours 75
Uptime47 of the last 48 hours 98
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 6,161 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 09:08 2 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
112.213.159.242:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 09:08 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players The server holds 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Sons of Kei - Rust among Rust servers: what is it?

The rank for Sons of Kei - Rust is #5,784 on seven-day player hours, in the top 25% of ranked servers.

02What is the player count on Sons of Kei - Rust?

The current population on Sons of Kei - Rust is 0, against 5 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 0 players.

Server Info
03The Rust version for Sons of Kei - Rust: what is it?

The Rust build on Sons of Kei - Rust is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Sons of Kei - Rust: where?

There is no region published by Sons of Kei - Rust. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 112.213.159.242:28015.

05Current online status and reliability of Sons of Kei - Rust: what is the data?

Sons of Kei - Rust reports online at this moment. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 2 October 2026.

Tags & Lists
06The tags on Sons of Kei - Rust: what do they mean?

For the in-game browser, Sons of Kei - Rust declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Sons of Kei - Rust appear?

Sons of Kei - Rust appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Sons of Kei - Rust wipe?

Too few wipes are recorded for Sons of Kei - Rust to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 10 hours old.

09What happens on wipe day for Sons of Kei - Rust?

2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 13 hours in.

Settings & Rules
10What map is running on Sons of Kei - Rust?

Procedural map: Sons of Kei - Rust uses one generated by the game.

11Which rules apply on Sons of Kei - Rust, and what settings?

You will not find a gather rate in the name Sons of Kei - Rust. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Join Info
12What is the process to join Sons of Kei - Rust?

In Rust, press F1 and run client.connect 112.213.159.242:28015; or use Launch Rust on this page to connect through Steam.