- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,025 not ranked yet
- Wiped
- 26d 3h ago · 14 Sep, 08:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,025 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 110.53.234.183:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 08:25 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked569/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked552/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked379/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked417/450
Briefing
quick answers, from the figures on this page01Ranking of Local_Offline_Server among Rust servers: what is it?
The rank for Local_Offline_Server is #15,025 on seven-day player hours, in the top – of ranked servers.
02How many players are on Local_Offline_Server right now?
Local_Offline_Server was last seen 25 days 19 hours ago and is offline at this moment.
03Version of Rust on Local_Offline_Server: which one?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Local_Offline_Server: where?
There is no region published by Local_Offline_Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 110.53.234.183:28015.
05Current online status and reliability of Local_Offline_Server: what is the data?
Right now Local_Offline_Server shows as offline; last seen 25 days 19 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 14 September 2026.
06How should you read the tags on Local_Offline_Server?
The server browser reads these tags from Local_Offline_Server: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Local_Offline_Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local_Offline_Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local_Offline_Server wipes on what schedule?
Too few wipes are recorded for Local_Offline_Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 26 days 3 hours old.
09Map selection on Local_Offline_Server: what is it?
Procedural map: Local_Offline_Server uses one generated by the game.
10Which rules apply on Local_Offline_Server, and what settings?
You will not find a gather rate in the name Local_Offline_Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11To join Local_Offline_Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 110.53.234.183:28015. You can also click Launch Rust here to open the game via Steam and join.