- Players now
- 1/100 1% full
- 7-day average
- 1 peak 3
- Rank
- #3,396 ▲ 3849 this week
- Wiped
- 7d 1h ago · 3 Oct, 06:33 UTC
- Next wipe
- 26d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#3,396 on player hours | 85 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance45 server fps on average | 75 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,849 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 14:15 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 110.42.55.147:40000
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 06:33 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^s,^p,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^s | Softcore This is Facepunch softcore: part of your inventory survives death. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 35 on averageUnranked37/128
- 2小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 22 on averageUnranked17/100
- 3低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 22 on averageUnranked23/200
- 4黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on averageUnranked17/200
- 5『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 16 on averageUnranked18/100
- 6鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on averageUnranked17/200
Briefing
quick answers, from the figures on this page01Where does 太初仙境PVE sit in the rankings?
In the top 15% of all ranked servers, 太初仙境PVE holds #3,396 for player hours over the last seven days.
02What is the player count on 太初仙境PVE?
1 of 100 slots are filled on 太初仙境PVE at this moment. Averaging 1 players over seven days, it peaked at 3. Between the last 48 hours, 03:00 UTC saw the highest average: 3 players.
03The Rust version for 太初仙境PVE: what is it?
The Rust build on 太初仙境PVE is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on 太初仙境PVE?
For the last 48 hours, average server fps was 45, with a minimum of 11. 71,231 entities at peak, counting buildings and deployables. Peak memory: 3,513 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find 太初仙境PVE physically?
Its name points to Asia, even though 太初仙境PVE publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 110.42.55.147:40000.
06How reliable is 太初仙境PVE, and is it online?
Live status: 太初仙境PVE is up. Reported uptime puts the last restart at roughly 45 hours ago. Over the last 6 full days, 139 of 144 hours were online, or 97%. 3 October 2026 is when Rust Server Now first saw it.
07The tags on 太初仙境PVE: what do they mean?
For the in-game browser, 太初仙境PVE declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^s (Softcore): This is Facepunch softcore: part of your inventory survives death; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does 太初仙境PVE show up in Rust Server Now lists and filters?
These Rust Server Now lists include 太初仙境PVE: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09太初仙境PVE wipes on what schedule?
Once a month, 太初仙境PVE wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 7 days 1 hours. A monthly wipe schedule is published in its tags.
10What does 太初仙境PVE look like on wipe day?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 37 hours in.
11Map selection on 太初仙境PVE: what is it?
For 太初仙境PVE, the map is procedural at size 3,500 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of 太初仙境PVE: what are they?
The name 太初仙境PVE does not state a gather rate. Up to 8 players can group, which is the game's default. softcore is the game mode, Facepunch's more forgiving mode, with partial loot retention. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13Joining 太初仙境PVE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 110.42.55.147:40000. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.
