- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,318 top 54%
- Wiped
- 8d 8h ago · 2 Oct, 00:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#12,318 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 109.252.56.141:28015
- Region
- –
- Max players
- 10
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:01 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp10 | Max players Capacity: 10. | |
ts0 | Group limit Teams are disabled. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 22 on averageUnranked11/200
- 2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on averageUnranked9/400
- 3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 10 on averageUnranked11/400
- 4RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 6 on averageUnranked4/50
- 5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on averageUnranked6/100
- 6Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on averageUnranked5/75
Briefing
quick answers, from the figures on this page01Where does TEST sit in the rankings?
The rank for TEST is #12,318 on seven-day player hours, in the top 54% of ranked servers.
02What is the player count on TEST?
Offline: TEST last responded 4 days 14 hours ago. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for TEST: what is it?
The Rust build on TEST is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TEST?
No region is published by TEST. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 109.252.56.141:28015.
05Uptime and current status of TEST: what are they?
Live status: TEST is down; last seen 4 days 14 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. Its first appearance in Rust Server Now data was on 5 October 2026.
06The tags on TEST: what do they mean?
gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp10 (Max players): Capacity: 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set TEST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does TEST appear?
TEST appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
08On what timetable does TEST wipe?
Too few wipes are recorded for TEST to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 8 hours old.
09Map selection on TEST: what is it?
A procedural map, generated by the game, is in use on TEST.
10Which rules apply on TEST, and what settings?
No gather rate appears in the name TEST. No group limit is published. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join TEST?
Press F1 in Rust and enter client.connect 109.252.56.141:28015, or click Launch Rust here to open Rust via Steam and join.