Rust Server Now
97,003 playing Find a server
Offlinechecked 7d ago · scouted since 13 Sep 2026

Rust Development

Community
Join server
Evaluation 32 Bronze #15,546 on player hours
Players now
1/2
50% full
7-day average
0
peak 1
Rank
#15,546
▲ 880 this week
Wiped
7d 2h
ago · 3 Oct, 09:03 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population12Standing32Uptime–Performance–Wipe hold–Momentum53
Population0 of 2 on average 12
Standing#15,546 on player hours 32
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 880 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
3 Oct Sat 09:03 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
109.247.154.54:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 09:03 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Rust Development among Rust servers: what is it?

In the top 68% of all ranked servers, Rust Development holds #15,546 for player hours over the last seven days.

02Current population on Rust Development: how busy is it?

Offline: Rust Development last responded 7 days 2 hours ago. Averaging 0 players over seven days, it peaked at 1.

Server Info
03The Rust version for Rust Development: what is it?

Rust network protocol 2634 and build 166652 on Linux is what Rust Development runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Rust Development physically?

No region is published by Rust Development. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 109.247.154.54:28015.

05Current online status and reliability of Rust Development: what is the data?

Live status: Rust Development is down; last seen 7 days 2 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on Rust Development?

The server browser reads these tags from Rust Development: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Rust Development appear?

The Rust Server Now lists that carry Rust Development are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08Rust Development wipes on what schedule?

Too few wipes are recorded for Rust Development to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 2 hours.

09On wipe day, what changes for Rust Development?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10The map for Rust Development: which one?

Procedural map: Rust Development uses one generated by the game.

11The rules and settings of Rust Development: what are they?

No gather rate appears in the name Rust Development. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.

Joining Steps
12What is the process to join Rust Development?

In Rust, press F1 and run client.connect 109.247.154.54:28015; or use Launch Rust on this page to connect through Steam.