- Players now
- 1/2 50% full
- 7-day average
- 0 peak 1
- Rank
- #15,546 ▲ 880 this week
- Wiped
- 7d 2h ago · 3 Oct, 09:03 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 12 | |
|---|---|---|
| Standing#15,546 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 880 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 09:03 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 109.247.154.54:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 09:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked548/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked520/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked241/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked355/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Ranking of Rust Development among Rust servers: what is it?
In the top 68% of all ranked servers, Rust Development holds #15,546 for player hours over the last seven days.
02Current population on Rust Development: how busy is it?
Offline: Rust Development last responded 7 days 2 hours ago. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for Rust Development: what is it?
Rust network protocol 2634 and build 166652 on Linux is what Rust Development runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Rust Development physically?
No region is published by Rust Development. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 109.247.154.54:28015.
05Current online status and reliability of Rust Development: what is the data?
Live status: Rust Development is down; last seen 7 days 2 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. First seen by Rust Server Now on 13 September 2026.
06What is the meaning of each tag on Rust Development?
The server browser reads these tags from Rust Development: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rust Development appear?
The Rust Server Now lists that carry Rust Development are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Rust Development wipes on what schedule?
Too few wipes are recorded for Rust Development to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 2 hours.
09On wipe day, what changes for Rust Development?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
10The map for Rust Development: which one?
Procedural map: Rust Development uses one generated by the game.
11The rules and settings of Rust Development: what are they?
No gather rate appears in the name Rust Development. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
12What is the process to join Rust Development?
In Rust, press F1 and run client.connect 109.247.154.54:28015; or use Launch Rust on this page to connect through Steam.