Last Night Test [TP|Kits|Events|Bosses]
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,157 ▼ 440 this week
- Wiped
- 8d 21h ago · 1 Oct, 18:21 UTC
- Next wipe
- 5d 2h Thu 15 Oct, 18:21 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#11,157 on player hours | 51 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance96 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 440 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordIts biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:21 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 109.195.21.162:29015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:21 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^d,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Gameplay | ^d | Combat training Aim and PvP drills, with loot given out. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 17 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked15/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked24/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked8/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked6/15
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on averageUnranked5/100
Briefing
quick answers, from the figures on this page01Where does Last Night Test [TP|Kits|Events|Bosses] sit in the rankings?
In the top 49% of all ranked servers, Last Night Test [TP|Kits|Events|Bosses] holds #11,157 for player hours over the last seven days.
02How many players are on Last Night Test [TP|Kits|Events|Bosses] right now?
The current population on Last Night Test [TP|Kits|Events|Bosses] is 0, against 100 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 09:00 UTC saw the highest average: 1 players.
03The Rust version for Last Night Test [TP|Kits|Events|Bosses]: what is it?
Rust network protocol 2634 and build 166494 on Windows is what Last Night Test [TP|Kits|Events|Bosses] runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Last Night Test [TP|Kits|Events|Bosses]: is it smooth?
For the last 48 hours, average server fps was 96, with a minimum of 64. 49,860 entities at peak, counting buildings and deployables. The maximum memory used was 2,003 MB. Players feel lag when fps drops and entities climb.
05Where can you find Last Night Test [TP|Kits|Events|Bosses] physically?
For Last Night Test [TP|Kits|Events|Bosses], no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 109.195.21.162:29015.
06How reliable is Last Night Test [TP|Kits|Events|Bosses], and is it online?
Live status: Last Night Test [TP|Kits|Events|Bosses] is up. Reported uptime puts the last restart at roughly 13 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 17 September 2026.
07The tags on Last Night Test [TP|Kits|Events|Bosses]: what do they mean?
The server browser reads these tags from Last Night Test [TP|Kits|Events|Bosses]: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^d (Combat training): Aim and PvP drills, with loot given out; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Last Night Test [TP|Kits|Events|Bosses] show up in Rust Server Now lists and filters?
These Rust Server Now lists include Last Night Test [TP|Kits|Events|Bosses]: Modded Rust servers and Combat training servers by live count. Under these filters, it appears on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09Last Night Test [TP|Kits|Events|Bosses] wipes on what schedule?
The prediction follows its tag: too few of Last Night Test [TP|Kits|Events|Bosses]'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:21 UTC. 8 days 21 hours have passed since its current world began. The tags publish a biweekly wipe schedule.
10On wipe day, what changes for Last Night Test [TP|Kits|Events|Bosses]?
The average busiest point of its recent wipes was 1 players. 37 hours after the latest wipe, the crowd peaked.
11What map is running on Last Night Test [TP|Kits|Events|Bosses]?
For Last Night Test [TP|Kits|Events|Bosses], the map is procedural at size 3,000 with seed 777895, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Last Night Test [TP|Kits|Events|Bosses], and what settings?
You will not find a gather rate in the name Last Night Test [TP|Kits|Events|Bosses]. Up to 8 players can group, which is the game's default. This server runs combat training, loot is given out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join Last Night Test [TP|Kits|Events|Bosses], what must you do?
Press F1 in Rust and enter client.connect 109.195.21.162:29015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://wargm.ru/server/64488.
![Map of Last Night Test [TP|Kits|Events|Bosses]](/servers/109.195.21.162:29017/map.webp?v=327afe4557)