TruePvE Procedural
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▲ 882 this week
- World resets
- 8× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime45 of the last 48 hours | 94 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 882 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 03:26 | 0 before | – |
| 9 Oct | Fri 17:57 | 0 before | – |
| 9 Oct | Fri 03:26 | 0 before | – |
| 8 Oct | Thu 03:27 | 0 before | – |
| 7 Oct | Wed 03:26 | 0 before | – |
| 6 Oct | Tue 03:26 | 0 before | – |
| 5 Oct | Mon 03:26 | 0 before | – |
| 4 Oct | Sun 03:26 | 0 before | – |
| 3 Oct | Sat 03:27 | 0 before | – |
| 2 Oct | Fri 07:28 | 0 before | – |
| 2 Oct | Fri 03:27 | 0 before | – |
| 1 Oct | Thu 03:26 | 0 before | – |
| 30 Sep | Wed 03:26 | 0 before | – |
| 29 Sep | Tue 03:26 | 0 before | – |
| 28 Sep | Mon 03:26 | 0 before | – |
| 27 Sep | Sun 03:26 | 0 before | – |
| 26 Sep | Sat 03:26 | 0 before | – |
| 25 Sep | Fri 03:26 | 0 before | – |
| 24 Sep | Thu 03:26 | 0 before | – |
| 23 Sep | Wed 03:26 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 109.195.19.208:29015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked41/100
- 2Moggedgroups of 8+ · 28 on averageUnranked1/100
- 3EU Hub 01EU · groups of 1000+ · 5 on averageUnranked5/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked4/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 6My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Ranking of TruePvE Procedural among Rust servers: what is it?
The rank for TruePvE Procedural is #16,015 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on TruePvE Procedural?
Right now TruePvE Procedural is not online; its last appearance was 1 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on TruePvE Procedural: which one?
The Rust build on TruePvE Procedural is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of TruePvE Procedural: is it smooth?
Server fps over the last 48 hours: 10 average, 10 lowest. Entities reached 3,133 - buildings, deployables and the rest. The maximum memory used was 748 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for TruePvE Procedural?
For TruePvE Procedural, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 109.195.19.208:29015.
06Uptime and current status of TruePvE Procedural: what are they?
Live status: TruePvE Procedural is down; last seen 1 hours ago. The last restart happened around 8 hours ago, according to uptime. It was up 99% of the time over the last 7 full days: 166 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on TruePvE Procedural?
The server browser reads these tags from TruePvE Procedural: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does TruePvE Procedural show up in Rust Server Now lists and filters?
These Rust Server Now lists include TruePvE Procedural: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does TruePvE Procedural wipe?
No wipe schedule: TruePvE Procedural builds a fresh world every few hours, and those resets do not count as wipes.
10Map selection on TruePvE Procedural: what is it?
For TruePvE Procedural, the map is procedural at size 1,024 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: CraggyIsland.
11The rules and settings of TruePvE Procedural: what are they?
You will not find a gather rate in the name TruePvE Procedural. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12Joining TruePvE Procedural: what are the steps?
To connect, open Rust, press F1, and enter client.connect 109.195.19.208:29015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://www.truepve.ru/.
