- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #13,887 top 61%
- Wiped
- 12h ago · 10 Oct, 16:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 50 | |
|---|---|---|
| Standing#13,887 on player hours | 39 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 108.12.34.242:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 16:55 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 448 on averageUnranked299/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 433 on averageUnranked177/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 406 on averageUnranked201/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 390 on averageUnranked452/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked140/175
Briefing
quick answers, from the figures on this page01Ranking of MineRust Development among Rust servers: what is it?
In the top 61% of all ranked servers, MineRust Development holds #13,887 for player hours over the last seven days.
02Current population on MineRust Development: how busy is it?
MineRust Development was last seen 12 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 17:00 UTC, when it averaged 1 players.
03Version of Rust on MineRust Development: which one?
Version for MineRust Development: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find MineRust Development physically?
No region is published by MineRust Development. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 108.12.34.242:28015 is its address.
05Uptime and current status of MineRust Development: what are they?
Right now MineRust Development shows as offline; last seen 12 hours ago. First seen by Rust Server Now on 10 October 2026.
06What is the meaning of each tag on MineRust Development?
For the in-game browser, MineRust Development declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does MineRust Development appear?
The Rust Server Now lists that carry MineRust Development are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does MineRust Development wipe?
Too few wipes are recorded for MineRust Development to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 12 hours.
09Map selection on MineRust Development: what is it?
A procedural map, generated by the game, is in use on MineRust Development.
10Which rules apply on MineRust Development, and what settings?
You will not find a gather rate in the name MineRust Development. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining MineRust Development: what are the steps?
To connect, open Rust, press F1, and enter client.connect 108.12.34.242:28015. You can also click Launch Rust here to open the game via Steam and join.