- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▼ 10741 this week
- Wiped
- 9d 16h ago · 30 Sep, 18:44 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance114 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 10,741 places this week | 16 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 30 Sep | Wed 18:44 | 3 | running |
| 29 Sep | Tue 20:04 | 3 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 107.211.211.138:29015
- Region
- – · us5
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$rus5,v2634,gmrust,cs167187,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167187 | Build Build 167187. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$rus5 | Region code Region code: us5. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked244/250
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 284 on averageUnranked116/200
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 276 on averageUnranked121/200
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 254 on averageUnranked130/200
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 240 on averageUnranked34/400
- 6Rustoria.co - US MainNA · groups of 16+ · weekly · 217 on averageUnranked268/300
Briefing
quick answers, from the figures on this page01What is the rank position of [US] Chrispy Staging?
The rank for [US] Chrispy Staging is #15,998 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on [US] Chrispy Staging?
0 of 50 slots are filled on [US] Chrispy Staging at this moment. The average population for the last seven days is 0.
03Version of Rust on [US] Chrispy Staging: which one?
The Rust build on [US] Chrispy Staging is network protocol 2634 and build 167187, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [US] Chrispy Staging good?
Average server fps for the last 48 hours was 114; the lowest was 88. Entities peaked at 121,490, including buildings, deployables and all other world objects. Memory usage reached 3,567 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find [US] Chrispy Staging physically?
Its name points to North America despite [US] Chrispy Staging publishing no region tag, and its region code is us5. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 107.211.211.138:29015 is its address.
06Current online status and reliability of [US] Chrispy Staging: what is the data?
Right now [US] Chrispy Staging shows as online. About 2 days 12 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on [US] Chrispy Staging?
For the in-game browser, [US] Chrispy Staging declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167187 (Build): Build 167187; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rus5 (Region code): Region code: us5. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [US] Chrispy Staging appear?
[US] Chrispy Staging appears on the following Rust Server Now lists: Rust community servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does [US] Chrispy Staging wipe?
[US] Chrispy Staging does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 16 hours have passed since its current world began.
10What happens on wipe day for [US] Chrispy Staging?
On average, 3 players was the busiest its recent wipes got. 8 hours after the latest wipe, the crowd peaked.
11Map selection on [US] Chrispy Staging: what is it?
The map on [US] Chrispy Staging is procedural, size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [US] Chrispy Staging: what are they?
No gather rate appears in the name [US] Chrispy Staging. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining [US] Chrispy Staging: what are the steps?
In Rust, press F1 and run client.connect 107.211.211.138:29015; or use Launch Rust on this page to connect through Steam.
![Map of [US] Chrispy Staging](/servers/107.211.211.138:29016/map.webp?v=adaf1886d5)