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69,175 playing Find a server
Onlinechecked 11m ago · scouted since 25 Sep 2026

Foxx Dev

Modded NA oxide
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Evaluation 58 Bronze #7,945 on player hours
Players now
0/40
0% full
7-day average
0
peak 1
Rank
#7,945
▲ 6065 this week
Wiped
9d 6h
ago · 1 Oct, 18:23 UTC
Next wipe
6d 2h
Sat 17 Oct, 03:37 UTC
Team limit
12 max
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing65Uptime98Performance100Wipe hold0Momentum88
Population0 of 40 on average 0
Standing#7,945 on player hours 65
Uptime47 of the last 48 hours 98
Performance99 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 6,065 places this week 88

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

3 on record
Next wipe
Saturday 17 October03:37 UTC · in 6d 2h

Its biweekly schedule tag · low confidence

usual gap
3.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 03:37 1 running
28 Sep Mon 21:39 1 4.2 days
25 Sep Fri 21:11 0 3 days

Performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct8 Oct11 Oct

Top 35% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Intel

Map of Foxx Dev
Map
Fox Island!
Size
4500
Seed
172711289
Address
107.175.159.174:28025
Region
NA
Max players
40
Group limit
12 max
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:23 UTC
Hostname
rust.foxxservers.com
First seen
25 Sep 2026
Network · foxxservers.com

4 servers publish a foxxservers.com hostname.

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167398,ts12,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp40Max players Capacity: 40.
ts12Group limit 12 is the team cap.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^bBiweekly Every fortnight it wipes.
Gameplay^pPvE You won't fight other players - the world is what kills you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Foxx Dev sit in the rankings?

In North America, Foxx Dev is #1,204; globally, #7,945 on player hours over the last seven days, in the top 35% of ranked servers.

02Current population on Foxx Dev: how busy is it?

The current population on Foxx Dev is 0, against 40 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.

Server Info
03Version of Rust on Foxx Dev: which one?

Version for Foxx Dev: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Foxx Dev good?

Average server fps for the last 48 hours was 99; the lowest was 84. 143,131 entities at peak, counting buildings and deployables. Peak memory: 4,645 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for Foxx Dev?

Foxx Dev declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 107.175.159.174:28025.

06Uptime and current status of Foxx Dev: what are they?

Right now Foxx Dev shows as online. The last restart happened around 1 hours ago, according to uptime. It was up 95% of the time over the last 7 full days: 160 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.

Lists & Tags
07How should you read the tags on Foxx Dev?

For the in-game browser, Foxx Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts12 (Group limit): 12 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08By whom is Foxx Dev run?

Foxx Dev and 3 other servers we track share a foxxservers.com hostname, so they are most likely run by the same operator.

09Where does Foxx Dev show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Foxx Dev are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe Schedule
10On what timetable does Foxx Dev wipe?

Its tag drives the prediction because too few of Foxx Dev's wipes are recorded to confirm the schedule. Saturday 17 October at 03:37 UTC is when the next wipe is due. 9 days 6 hours have passed since its current world began. The tags publish a biweekly wipe schedule.

11What does Foxx Dev look like on wipe day?

1 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.

Settings & Rules
12Map selection on Foxx Dev: what is it?

The map on Foxx Dev is procedural, size 4,500 with seed 172711289, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Fox Island!.

13The rules and settings of Foxx Dev: what are they?

No gather rate appears in the name Foxx Dev. 12 players is the cap for a group. pve is the game mode, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
14What is the process to join Foxx Dev?

In Rust, press F1 and run client.connect 107.175.159.174:28025; or use Launch Rust on this page to connect through Steam.