- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,945 ▲ 6065 this week
- Wiped
- 9d 6h ago · 1 Oct, 18:23 UTC
- Next wipe
- 6d 2h Sat 17 Oct, 03:37 UTC
- Team limit
- 12 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,945 on player hours | 65 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance99 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 6,065 places this week | 88 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 3.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 03:37 | 1 | running |
| 28 Sep | Mon 21:39 | 1 | 4.2 days |
| 25 Sep | Fri 21:11 | 0 | 3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 107.175.159.174:28025
- Region
- NA
- Max players
- 40
- Group limit
- 12 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:23 UTC
- Hostname
- rust.foxxservers.com
- First seen
- 25 Sep 2026
- FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events3/75
- FOXX PVE+ Build Server0/25
- FOXX Bloody Mess | No Rules0/70
4 servers publish a foxxservers.com hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167398,ts12,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts12 | Group limit 12 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 227 on averageUnranked338/2000
- 2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 66 on averageUnranked91/200
- 3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on averageUnranked26/35
- 4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 12 on averageUnranked19/100
- 5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 8 on averageUnranked11/75
- 6US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 5 on averageUnranked6/50
Briefing
quick answers, from the figures on this page01Where does Foxx Dev sit in the rankings?
In North America, Foxx Dev is #1,204; globally, #7,945 on player hours over the last seven days, in the top 35% of ranked servers.
02Current population on Foxx Dev: how busy is it?
The current population on Foxx Dev is 0, against 40 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
03Version of Rust on Foxx Dev: which one?
Version for Foxx Dev: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Foxx Dev good?
Average server fps for the last 48 hours was 99; the lowest was 84. 143,131 entities at peak, counting buildings and deployables. Peak memory: 4,645 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Foxx Dev?
Foxx Dev declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 107.175.159.174:28025.
06Uptime and current status of Foxx Dev: what are they?
Right now Foxx Dev shows as online. The last restart happened around 1 hours ago, according to uptime. It was up 95% of the time over the last 7 full days: 160 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.
07How should you read the tags on Foxx Dev?
For the in-game browser, Foxx Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts12 (Group limit): 12 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08By whom is Foxx Dev run?
Foxx Dev and 3 other servers we track share a foxxservers.com hostname, so they are most likely run by the same operator.
09Where does Foxx Dev show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Foxx Dev are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
10On what timetable does Foxx Dev wipe?
Its tag drives the prediction because too few of Foxx Dev's wipes are recorded to confirm the schedule. Saturday 17 October at 03:37 UTC is when the next wipe is due. 9 days 6 hours have passed since its current world began. The tags publish a biweekly wipe schedule.
11What does Foxx Dev look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.
12Map selection on Foxx Dev: what is it?
The map on Foxx Dev is procedural, size 4,500 with seed 172711289, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Fox Island!.
13The rules and settings of Foxx Dev: what are they?
No gather rate appears in the name Foxx Dev. 12 players is the cap for a group. pve is the game mode, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
14What is the process to join Foxx Dev?
In Rust, press F1 and run client.connect 107.175.159.174:28025; or use Launch Rust on this page to connect through Steam.
