Rust Server Now
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Onlinechecked 10m ago · scouted since 19 Sep 2026

core_main

Community
Join server
Evaluation 56 Bronze #9,248 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#9,248
top 41%
Wiped
86d 0h
ago · 16 Jul, 09:14 UTC
Next wipe
–
too few wipes seen yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population91Standing59Uptime17Performance–Wipe hold–Momentum–
Population1 of 1 on average 91
Standing#9,248 on player hours 59
Uptime8 of the last 48 hours 17
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75122:0023:0004:0005:0007:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
16 Jul Thu 09:14 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep10 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
6000
Seed
996969037
Open on RustMaps
Address
107.13.210.75:28015
Region
–
Max players
1
Group limit
not published
Wipe schedule
–
Last wipe
16 Jul 2026, 09:14 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,v2223,hd9562fd7,stok,gmrust
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players The server holds 1.
v2223Protocol Your game must run protocol 2223.
ptrakNetworking The network layer is RakNet, standard for Rust.
Otherhd9562fd7Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.
stokCustom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of core_main among Rust servers: what is it?

The rank for core_main is #9,248 on seven-day player hours, in the top 41% of ranked servers.

02How many players are on core_main right now?

Right now, 1 players occupy the 1 slots on core_main. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 00:00 UTC saw the highest average: 1 players.

Server Info
03Version of Rust on core_main: which one?

Version for core_main: Rust network protocol 2223 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of core_main: where?

For core_main, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 107.13.210.75:28015.

05How reliable is core_main, and is it online?

Live status: core_main is up. Over the last 7 full days, 2 of 168 hours were online, or 1%. 19 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on core_main: what do they mean?

The server browser reads these tags from core_main: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; v2223 (Protocol): Your game must run protocol 2223; ptrak (Networking): The network layer is RakNet, standard for Rust; hd9562fd7 (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; stok (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does core_main appear?

The Rust Server Now lists that carry core_main are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Wipe Schedule
08core_main wipes on what schedule?

core_main does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 86 days.

Server Rules
09The map for core_main: which one?

The map on core_main is procedural, size 6,000 with seed 996969037, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10The rules and settings of core_main: what are they?

The name core_main does not state a gather rate. No group limit is published. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

How to join
11To join core_main, what must you do?

In Rust, press F1 and run client.connect 107.13.210.75:28015; or use Launch Rust on this page to connect through Steam. It is full as of now, so a queue is likely.