- Players now
- 1/? 0% full
- 7-day average
- 0 peak –
- Rank
- #13,340 not ranked yet
- Wiped
- 30d 4h ago · 10 Sep, 08:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,340 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 106.73.62.102:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 08:17 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptsw,$r?,v2633,gmrust,cs163493,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163493 | Build Build 163493. | |
ptsw | Networking You see 'sw' as the network layer. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked575/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked577/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked213/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked373/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked398/450
Briefing
quick answers, from the figures on this page01Ranking of Private Practice Friends among Rust servers: what is it?
The rank for Private Practice Friends is #13,340 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Private Practice Friends?
Right now Private Practice Friends is not online; its last appearance was 24 days 14 hours ago.
03What Rust version is Private Practice Friends on?
Version for Private Practice Friends: Rust network protocol 2633 and build 163493 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Private Practice Friends: where?
For Private Practice Friends, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 106.73.62.102:28015.
05How reliable is Private Practice Friends, and is it online?
Currently offline: Private Practice Friends; last seen 24 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 15 September 2026.
06What is the meaning of each tag on Private Practice Friends?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163493 (Build): Build 163493; ptsw (Networking): You see 'sw' as the network layer; $r? (Region code): Region code: none: that is the tag set Private Practice Friends publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Private Practice Friends appear?
These Rust Server Now lists include Private Practice Friends: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Private Practice Friends wipe?
Private Practice Friends does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 30 days 4 hours have passed since its current world began.
09The map for Private Practice Friends: which one?
Procedural map: Private Practice Friends uses one generated by the game.
10The rules and settings of Private Practice Friends: what are they?
You will not find a gather rate in the name Private Practice Friends. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join Private Practice Friends, what must you do?
Press F1 in Rust and enter client.connect 106.73.62.102:28015, or click Launch Rust here to open Rust via Steam and join.