- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,537 top 69%
- Wiped
- 1d 0h ago · 10 Oct, 08:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#15,537 on player hours | 31 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 106.219.87.18:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 08:00 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked476/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked273/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked255/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked360/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked264/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked203/225
Briefing
quick answers, from the figures on this page01Ranking of smartfights among Rust servers: what is it?
In the top 69% of all ranked servers, smartfights holds #15,537 for player hours over the last seven days.
02What is the player count on smartfights?
Offline: smartfights last responded 22 hours ago. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 08:00 UTC saw the highest average: 0 players.
03Version of Rust on smartfights: which one?
Version for smartfights: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of smartfights: where?
There is no region published by smartfights. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 106.219.87.18:28015 is its address.
05Current online status and reliability of smartfights: what is the data?
Right now smartfights shows as offline; last seen 22 hours ago. 10 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on smartfights?
The server browser reads these tags from smartfights: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does smartfights show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry smartfights are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does smartfights wipe?
Too few wipes are recorded for smartfights to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 hours have passed since its current world began.
09Map selection on smartfights: what is it?
A procedural map, generated by the game, is in use on smartfights.
10The rules and settings of smartfights: what are they?
The name smartfights does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining smartfights: what are the steps?
Press F1 in Rust and enter client.connect 106.219.87.18:28015, or click Launch Rust here to open Rust via Steam and join.