- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,897 ▲ 5488 this week
- Wiped
- 6d 12h ago · 3 Oct, 20:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,897 on player hours | 61 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 5,488 places this week | 81 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.37.143.245:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 20:39 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked491/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked269/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked331/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked305/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked294/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked264/275
Briefing
quick answers, from the figures on this page01Where does SKYNET sit in the rankings?
In the top 39% of all ranked servers, SKYNET holds #8,897 for player hours over the last seven days.
02What is the player count on SKYNET?
0 of 50 slots are filled on SKYNET at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 23:00 UTC, when it averaged 1 players.
03The Rust version for SKYNET: what is it?
The Rust build on SKYNET is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find SKYNET physically?
There is no region published by SKYNET. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.37.143.245:28015.
05Current online status and reliability of SKYNET: what is the data?
SKYNET reports online at this moment. It was up 100% of the time over the last 6 full days: 144 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.
06How should you read the tags on SKYNET?
The server browser reads these tags from SKYNET: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does SKYNET appear?
SKYNET appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does SKYNET wipe?
SKYNET does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 6 days 12 hours.
09Map selection on SKYNET: what is it?
A procedural map, generated by the game, is in use on SKYNET.
10Which rules apply on SKYNET, and what settings?
You will not find a gather rate in the name SKYNET. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11Joining SKYNET: what are the steps?
To connect, open Rust, press F1, and enter client.connect 104.37.143.245:28015. You can also click Launch Rust here to open the game via Steam and join.