- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,139 ▼ 2492 this week
- Wiped
- 23d 2h ago · 17 Sep, 16:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,139 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,492 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.244.230:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 16:48 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked551/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked584/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked415/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked423/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked455/475
Briefing
quick answers, from the figures on this page01What is the rank position of LOCAL LAB [no EAC]?
The rank for LOCAL LAB [no EAC] is #14,139 on seven-day player hours, in the top 61% of ranked servers.
02How many players are on LOCAL LAB [no EAC] right now?
Offline: LOCAL LAB [no EAC] last responded 18 days 16 hours ago.
03The Rust version for LOCAL LAB [no EAC]: what is it?
The Rust build on LOCAL LAB [no EAC] is network protocol 2633 and build 164530, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for LOCAL LAB [no EAC]?
There is no region published by LOCAL LAB [no EAC]. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.28.244.230:28015.
05Uptime and current status of LOCAL LAB [no EAC]: what are they?
Live status: LOCAL LAB [no EAC] is down; last seen 18 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 18 September 2026.
06How should you read the tags on LOCAL LAB [no EAC]?
The server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does LOCAL LAB [no EAC] show up in Rust Server Now lists and filters?
These Rust Server Now lists include LOCAL LAB [no EAC]: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does LOCAL LAB [no EAC] wipe?
Too few wipes are recorded for LOCAL LAB [no EAC] to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 days 2 hours have passed since its current world began.
09Map selection on LOCAL LAB [no EAC]: what is it?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
10Which rules apply on LOCAL LAB [no EAC], and what settings?
You will not find a gather rate in the name LOCAL LAB [no EAC]. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11To join LOCAL LAB [no EAC], what must you do?
In Rust, press F1 and run client.connect 104.28.244.230:28015; or use Launch Rust on this page to connect through Steam.